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Jun 29 2013 Anchor | ||
So, first let me say that the publishing tools for Desura are great. Compared to every other distributor I've worked with, you guys have got it dialed in... that said -- after updating my game many times here, I have a small complaint and suggestion for how to make it better. When I release a new version of my game, I have to upload the new version to IndieDB/Desura 18 times. Yes, 18 times. The legwork involved here takes several hours, and could be reduced if we had the ability in the to clone/copy releases across sites and branches. Here's my current workflow when releasing to Desura: 4 "Demo" uploads to IndieDB (Windows, Mac, Linux32, Linux64) If we could clone the standalone and packaged releases across branches, as well as copy releases to/from IndieDB, this could be cut to 7 uploads and could save lots of people some time, I'd imagine. Easier said than done, I know, just thought I'd get this suggestion out there for consideration (while my game uploads, again.) Thanks |
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Jun 30 2013 Anchor | |
Email support@desura.com since we can actually do this for you easily enough. --
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Jul 1 2013 Anchor | ||
You guys rule. Will hit you up next time we do a release. |
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