|Tranquility: Can a Game Make You Relax||Locked|
|Sep 27 2012 Anchor|
I'm part of a group of gamers, working on a fun concept for an app.
Most games are about doing; achieving objectives, pumping adrenaline... but can we make a game that does the opposite? Can we create a compelling game that keeps you interested, but while keeping you relaxed? We are developing the concept of a game played in short sessions which unlock stages of relaxation and reward taking your time.
If you'd like to help us refine the idea, you're more than welcome to take this quick, 3-minute survey we've whipped up.
I'm enjoying the community here, and hoping to contribute something of worth to the industry at large.
|Oct 4 2012 Anchor|
Flight. That game has literally no way to fail yet is incredibly challenging and is artfully relaxing. With tons of unlockables and decent progression its some of the best game design I've ever seen.
Look it up on Kongregate,
|Oct 6 2012 Anchor|
I do believe you would be interested in a gaming company called... thatgamecompany.
One word to describe their games: art.
You must've heard of Flower and Journey. If you haven't, look them up. Specially Journey: a masterpiece in every sense.
Are you in or out?
|Oct 7 2012 Anchor|
Eh, I tried Journey and... it admittedly felt like a lamer, more pretentious version of Flower. Flower however was able to actually calm me down the first time I played it, I was in awe.
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