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Top Down 2D Camera FoV and Player Pixel size? | Locked | |
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Jul 1 2016 Anchor | ||
Hello, I was wondering what is the standard FoV for Top down shooters. My game is a 2D top down shooter without perspective. Also what is the player size in general, I am trying to have good stable performance but still nice images. Should I go for 128x128 or something more bigger like 320x320 or relatively small like 64x64. Thank you so much for your input. (All work is done in Unity 5) |
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