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Soul Balance: A turn-based RPG in Unity | Locked | |
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Mar 11 2014 Anchor | ||
Hey guys, how goes it. Solaris Studios (which, at this point, just consists of me plus a music guy) are working on a turn-based RPG that blends Japanese and American influences together. Hardly anything bold or daring, I know; but it offers a challenging, yet fundamentally sound, first foray into the freeware indie dev market. Here's a bite about the game itself: ------------------- "Soul Balance is a turn-based RPG featuring a focus on storytelling and character building. It's a world where myth meets science; where magic meets technology. The player takes on the role of Emily, the sole survivor of the Royal Family, as she slowly comes to terms with her fate--and builds up an army to re-take the throne. Soul Balance features four unique forms of combat: Melee, Firearms, Magicka, and Soul Tapping. Eventually, Emily gathers together a team of four, with each character specializing in one of them." Screenshots:
Edited by: SeguinM |
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