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Sims World strategy and simulation (inspired by simcity) | Locked | |
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Apr 10 2014 Anchor | ||
This is my firts important game made with visua .net and powered by xna framework and bass. Sims World is a simulation strategy based minigame, simple but fun and inspired by sims style and smcity logic, the main purpose of game is try to allow users control map areas based on ea lands world, and build locations like cities, airports, seaports, trainstations, ecologic parks, electrical plant and others, and get controll over new areas by having better resources and money spent.
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Apr 11 2014 Anchor | ||
It seems like a pretty admirable project, however there is one concern. The logo and name remind me very heavily of Sim City or even the Sims; if me, just regular Joe, makes that connection, then Electronic Arts (the owner of the Sims and Sim City) definitely will, and they will pull no punches. I don't mean to be negative, of course, but that is just a concern I have. EA has been willing to screw people over like that before. |
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