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Ruzar - The Life Stone (Dungeon Crawler RPG) (Forums : Pimpage & Posing : Ruzar - The Life Stone (Dungeon Crawler RPG)) Locked
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Mar 28 2015 Anchor

Hi everybody,I would like to introduce a new game I'm working on. Ruzar - The Life Stone.
This is a dungeon crawler in the genre of Dungeon Master / Legend of Grimrock.
I plan to release it on Steam Greenlight very soon. The game will be available on PC first and then for IOS (the game is already working on Ipad2). Here are the details of the game:
Difference with the Dungeon Master Genre (or Legend of Grimrock)

  • This is a dungeon crawler in the same genre as Dungeon Master and Legend of Grimrock but,
  • This is not a Dungeon Master clone in the sense that the ingredients and the gameplay are quite different (but the controls to move the character around remain the same).
  • You control only one character, but the character has a deeper gameplay:
    • The player:
      • He has the ability to level up his character to the level 50.
      • When the player completes the first play through (around lvl 20+) he can restart his game and encounter stronger enemies and better loot (similar to NG+ in Dark Soul).
    • Bonus Stats:
      • When you level up, you gain points you can spend in your stats.
      • Each stat provides bonus that is directly link to the play style the player chooses (Magic, Melee, Range).
    • Skill system:
      • When you reach the level 10 (for now) you can start spending skill points. These points can be spent between 3 trees. Each tree contains 13 different and unique skills that are linked to the play style I talked about above.
      • Each skill can allow up to 3 upgrades and you can, if you want, spend your points in all three trees.
    • The spell system:
      • You don't use glyphs. Instead you find books in the dungeons you can learn and then use.
      • You intelligence level allows you to memorize [x] amount of spells or dispel them (a bit like D&D or Dark Soul) when you are close to a binding stone.
      • There are 50+ spells available in the game.
    • Economy:
      • You have the possibilities to buy or sell your loot to the merchant in the mountains.
      • You can buy or sell potions, weapons, armor, shields, spell book and consumables.
    • Quest system:
      • Quest rewards with quest logs.
      • You need to find "entity" that will ask you to grant them a wish so they can return to their home. In exchange of this service they will reward you with item and/or experience.
    • Storage Chamber:
      • There is also a Storage system that allows the player to store his items if he has too many.
    • Binding Points:
      • When the player finds a binding stone he can bind to it.
      • Like other games, the player can bind himself here in case of emergency (a spell allows the player to quickly return to the binding stone).
      • If the player finds other binding stone, he can travel quickly from one stone to another one.
    • Fire Camp:
      • When the player discovers a new fire camp he has the option to lit it using a torch. When the fire camp is lit, the player regains health and mana.
    • Creatures:
      • The player has the ability to grind the creatures in the dungeons as they will reappear after a certain amount of time. The player will be able to prevent the creatures from reappearing but he needs to find how.
    • Environment:
      • There will be 5 different themes and around 15+ levels.

Video:


Thanks for your comments and taking the time to read my post .

The Game is now on Steam GreenLight!
If the game interests you, please vote! (and thank you :))
Here is the link: Ruzar - The Life Stone

Just a quick update to let you know that we have been Greenlit on Steam :)Thank you all for your support and votes!

Edited by: hammerglassstudio

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