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Road so Far (WIP) | Locked | |
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Feb 16 2014 Anchor | ||
Hey guys, New to this site, but by the looks of it I am going to stay here (I like it). My name is Vitaly and I have just started my journey into the world of Indie game development.
Also if you liked it, please like the project on FB: www.facebook.com/roadsofar IndieGameStand: indiegamestand.com/store/793/road-so-far/ I am looking forward for any kind of feedback. Edited by: Horrormancy |
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Feb 16 2014 Anchor | ||
Well, I'm quite pleasantly surprised at the documentation of progress over at *hiss* facebook. I did not find a development roadmap though, perhaps due to me being fb-illiterate. You don't seem to be targeting the game to be released in order to earn income, so I have to ask. How much of this is WIP? The game seems mechanically unsound - but you can disregard this as I've never much liked this sort of floaty adventure platformer feel - and the levels seem to be final, meaning a revisit to the mechanics is not planned. You might want to take a bit of time to better organize and integrate your website, FB, youtube, and maybe the moddb account. It does helps a lot for self-promotion, whether you are looking to build interest in your projects or find employment. Also, what is the game built on? |
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Feb 26 2014 Anchor | ||
The Facebook page is just a friendly development blog and by no means an official development documentation. You can test the game here: Gamejolt.com It's buggy and most of the glitches are already got rid off. |
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