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Resistance & Liberation | Locked | |
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Nov 27 2004 Anchor | ||
Mod is looking Awesome check it out at a little bit about The goal of Resistance and Liberation is to realistically portray the events and actions taken by the 82nd Airborne during their stay in Normandy. Our initial release will follow the regiments through a campaign that mimics that followed by the men themselves. The campaign will begin with players dropping into Normandy in the early hours of June 6th, with the ultimate objective of capturing the town of Sainte-Mere-Eglise. From there subsiquent maps will include missions based on locations such as Montebourg Station, La Fiere, Carentan, and other key areas. Our approach in recreating such events is quite different than that of most standard first person games. The principal of our focus is on realism. The realism we are referring to is beyond that of Counter-Strike or Day of Defeat. Just to list a few details, the following items are being implemented. No crosshair |
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Nov 27 2004 Anchor | |
Question on the Floor, will this be a RTS or a fsp or 3rd-Ps? 1st/3rd person WILL you be incorporating a Voice over prgrm to the gameplay code to keep in communication with your teammates? --
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Nov 27 2004 Anchor | ||
First Peron Shooter |
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Nov 27 2004 Anchor | |
And The Voice over Ip adressing system will that be a possible as well? --
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Nov 27 2004 Anchor | ||
i think so but i would check the site out for confirmation |
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Nov 27 2004 Anchor | ||
Very nice... I like the attention to specific details. Very original that you are trying to capture an individual regiment instead of an entire War good luck with everything, and I am anxious to see how it turns out --
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Nov 27 2004 Anchor | ||
Yeah, I also like your decision to go with a single regiment. It's pretty cool to see things like this reenacted, where the people you portray are actually real-life veterans of war. Can't wait to see how this comes out Just don't go so realistic that it takes all the fun out of the game. -- "He who fights with monsters might take care lest he thereby become a monster." |
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