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Max Payne MOD - Dead to rights? (Forums : Ideas & Concepts : Max Payne MOD - Dead to rights?) Locked
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Jun 17 2003 Anchor

I bought an XBOX pretty much to play Dead to Rights. and I'm glad I did. Yeah, its slow mo time isn't nearly as good as Max's, but you got to give 'em credit. The fight scenes are cool, and disarming baddies is awesome, in slow mo, with multiple camera angles.

I'm thinking this could be done. We already have a Kung Fu MOD. Wouldn't it be possible to have it coded where if empty handed, standing next to a bad guy and presseing a key combo, you disarm him in cool ways?

What do u guys think? If anyone is serieous about it, let me know. I'm already tinkering around . Let me just say tho, that my skills are not as good as you guys. I know a little modeling in MAX / MAYA, Unreal ED, and a little VC++ and PERL. I haven't really tinkered around with MAX ED, but I heard its pretty easy to learn.

Would any of you guys be interested in having one or working on one? If so, would it work? BTW, how r you guys able to edit MAx's code? It would be huge cause not only are you changing MAx's moves, you would have to change the enemies as well.

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Tellurye

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