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Madness Interactive Shell Ejecting (Forums : Coding & Scripting : Madness Interactive Shell Ejecting) Locked
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Mar 8 2014 Anchor

I have made a mod for the basic Madness Interactive game and I've included a bolt action rifle. The animation is fine but I don't know how to delay the shell ejection. To be more realistic there should be a slight delay between firing and the shell coming out of the gun. Can anyone help me? I am new to the forum so I apologise if this is either the wrong place to post this or if this is not the sort of thing people help with.

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