|looking for Unityscript [begginer] to work on a small project||Locked|
|Jun 1 2014 Anchor|
I need some gameplay for a demo scene I have in Unity and would greatly apreciate any help i could get...hopefully someone who is new to Unityscripting and would like to get more practice or experince
|Jun 3 2014 Anchor|
Is this a paid project?
|Jun 4 2014 Anchor|
of course not, thats why Im asking for help from a begginer who wants to get some experience
|Jul 9 2014 Anchor|
You are more likely to get better results if you update your opening post with more information about the project. What is involved? What do you have so far? In what format will the person receive credit etc.
Hierarchy - Upcoming RTS/Strategy/Survival/RPG
|Sep 10 2014 Anchor|
Yeah like Glitch100 said.
I've been using Unity for awhile now, and finding a beginner to help could work,
However, not to put anyone down, Unity script isn't so great, C# is way better.
But yeah, had to put my 2 cents in LOL.
As glitch said though, you need to put more info into what you're wanting, levels, characters, weapons, scripting, animation, shaders, post image processing, music design, sound effect design, motion capture, animation, and more, and does it need to be Low Poly or High poly models if you want modeling done,
I'm not trying to beat you down,
Hope you find someone willing to help.
|Sep 24 2014 Anchor|
I was actually needed something very basic nothing specific, Im a game modeler so I just needed help with gameplay (anything) for a small demo game that showcases the models but I found another modeler with scripting background that helped me with it...you shouldnt spend money on your own portfolio or showcase pieces...hopefully most people is like me and when they're starting out they rather help people out for free than to just sit around waiting for paid work to fall from the sky lol
I understand many people get uppidy about the details of a post that in most cases they dont even care about but I think if I had someone really interested in helping here they would have gotten all the details about the project in its time
when you become a good cg artist or programmer you like having the details of a job right from the start so you dont loose your time on stuff you dont wanna work on but in this case I said right upfront "someone who is new to Unityscripting and would like to get more practice or experince"...I wouldnt even keep reading if I saw something I dont like about the post...people assume that you dont know something just because you do things a different way but I didnt want many responses just the right one, which I found with the same couple sentences , I guess I was trying to make as unappealing to an experienced programmer/scripter as I could
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