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Level "Resurrection" for SG-N Concept Aid | Locked | |
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Mar 14 2011 Anchor | ||
The "Resurrection" mission takes place on P1A.109. It is a desert planet that was abandoned by the Ancients because of a so called "natural" disaster. Once you travel by stargate to P1A.109 you are tasked to find the source of the garbled signal that is being broadcasted and of which you pick up on as soon as you come out of the stargate onto the planet. The planet itself looks just like a desert exept the fact that there are destroyed "Alteran buildings everywhere (similar to atlantis on stargate atlantis in design)". Also there are partial/full skeletons in tatered Alteran uniforms everywhere. There is also a bar of Naquadria available deep inside the research center as well as a rare pick up item. Inside one of the crumbling buildings to the northeast there is also a data disc with the specs of how to make a Alteran blaster if you already have not researched the design. 0. At the start on your home planet you can recieve this mission by talking to the head scientist at your research center. Once you recieve the mission you get a quick briefing of what may be happening there as well as what you are looking for. Once you have recieved this information then you must go to the planet. Be sure to pick up the many items available in the research center, there are 4 data discs in the "research lab" and 2 in the "control room". As well as the Naquadria bar that was spoken of earlier on, it is in the "research lab" as well. There is also a shield emmiter available for pick up in the "core". 11. You find the research lab at the East side of the facility. All I will say is that the Alterans were researching the healing device technology seen in season 7; also called the Telchac device. However from the condition of the planet you can derive that something caused it to go catestrophicaly wrong. Also be sure to look around the room there is a companion there if you look carefully. One of the pods that surround the room has an Alteran in stasis in it. The other pods either contain degenerated bodies, are empty, or skeletons. "Noted in the terminal in the controll room also; "this was the Alterans beginning experiment into creating life for this galaxy". To open the pod you must go back to the controll room to the console on the left side of the one facing the window and activate it. Once it turns on you have the option to release the pods one at a time, however that command does not work, it will read as an error in the terminal command line. Once that happens you must open the terminals emergency controlls and click on the command to "release saftey restraints on all pods" this will open all the pods at once. Then you can go back to the room and talk to the Alteran. "If you are playing the game as a wraith, replicator, ori, or goauld you can only kill the Alteran, however if you are playing as an Alteran, Traveler, Asguard,or Human you can ask them what happened and they will go on into the story from his point of view. That he was one of the scientists working on the "resurrection" project and that the device suffered a catestrophic power surge and sent out a pulse wave that annialated every living thing on the planets surface. After that he will team up with you if your Alteran. If not he will just get up and leave eventually ending up at the gate for the ending sequence 22. Once that is completed you have to open up the console in the middle of the room where you will have a few options as well as test data explaining the purpose of the device. 24. Now once you close out of the console you can walk up to the device and remove it. The sequence goes when you touch the device you are flung across the room by a form of blue lightning like energy when you remove the device, it also will send out a bubble like wave of blue energy. After this happens the device stops humming. Be warned that this places a serious drop on your HP and Energy of your character. Be warned about the specail suprise that is in store for you on your way back to the gate (!) These half dead things will attack you, not zombies but along the line of partialy regenerated dead Ancients. "In terms there is partial tissue on the bodies just enough to seem feesible then the rest of them is just organs showing along with the skeleton. They are hard to kill, the only way to kill them is to (!)blow(!) them apart". "The rifle disintegrates in about two hits although you will get better XP for headshots and single shot kills. Its more of a blue plasma energy, and it recycles itself it will never run out of ammo, the current model does about 65 dam and has well over 80 crit chance and is best fired from the kneeling position". 29. You must hold out for about six minutes against well over a few hundred dead Alterans. If you are not teamed up with him he will thank you for rescuing him and will let you keep the weapon as a gift. Then he will say it is time to part our respected ways. Then he dials the gate and leaves. 31. After that you can leave the planet and complete the mission by returning it to the scientist that asked you to check out the signal. If you have a clue on what to use in the sequences where the main character "you" talkes to the alteran in the stasis chamber, as well as the sequence at the gate post it below. As well as any improvements you might have in mind for the mission. Thanks SG-N Dev John Edited by: J.Sheppard |
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