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Khinsaria Land of The Beast (Forums : Ideas & Concepts : Khinsaria Land of The Beast) Locked
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Jun 10 2014 Anchor

I'm making game based in a world where anthropomorphic animals live. I have sketch art of various locations, NPCs, Main characters, and
enemies. I plan on posting them soon,and It is going to be a RPG style game mixed with a little
Action-adventure. I'm scripting it with C#, I'm writing the music on
Musescore, producing the models on Blender, and I am using the game engine Unity. You can freely switch between the four members of your party The Swordsman, Mage, Hunter, Thief. You have to switch to complete some of
the dungeons. It is going to be a dark RPG with some comedic relief. There will be 4-5 major cities based on Mammals, Amphibians, etc. So far it is a single player game but I have thought about adding a co-op feature. Also there is a basic leveling system up to 100, but with each level you can gain a new skill. Skills are vital to your succession throughout the game. The mage can learn both offensive magic skills and healing skills, the Swordsmen can learn Offensive skills, and Defensive skills. The Hunter can learn Stealth skills and Concentration skills, and the Thief can learn Stealth skills, and Assassination skills. Such as there might be strong undead enemies healing magic will kill them faster then using brute force. But there might be an enemy that is immune to magic, brute force is necessary. An enemy might easily detect you and run Assassination can take it out.

I posted the beginning of the game on a different thread Indiedb.com
I would appreciate feedback.

I guess I will ask for support elsewhere if I could delete this thread and my account I would.

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