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In Need of a pixel artist for a small job (Forums : 2D Graphics : In Need of a pixel artist for a small job) Locked
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Mar 18 2013 Anchor

Hello everyone!
Recently, I have been working on a small Andriod/iOS game.

InfinityTower

InfinityTower is an RPG and Civ Management game which blends Roguelike and sandbox elements.Basically it's a mix of a roguelike RPG and a town management game. You fight through an infinite dungeon in order to gain resources, and then you use those resources to upgrade your city, buy items and gear, and progress into a new civilization. The games takes place in a typical fantasy RPG world.The game will be released on iOS and Android. I am doing all of the coding, it is almost done.

The coding is pretty much done, but I am in a need of a pixel artist for the following:
-A couple of character sprites
-A couple of building sprites
-tiles have been taken care of

If you are interested, please message me or post here. Then we can talk about pay.

Mar 20 2013 Anchor

Hello, hello! Not sure if you're still looking for someone to do some artwork, but I'm trying to work on a 2D pixel game and that's all I do for it: pixel art. Opposite of you, I need a coder, but that's neither here nor there. Hit me back if you still need help and I'll do what I can for you.

Peace!

Mar 20 2013 Anchor

Yes, I am still looking for someone to do some art.
I would be interested, depending on some of the following:
-Can I see some of your work?
-What language/engine do you have in mind?

Mar 21 2013 Anchor

There should be some pictures up on my profile. They're all of my game I'm working on. They're simply "mock-up" screenshots of what I want the game to look like. I can figure out how to do just about anything you want done. I'm very dedicated to what I'm doing and always have my computer with me. Send me a list of what you want and some examples of other art for the game you have already and I'll do some roughs for you and get em to you within a day of getting them :) Oh, and I have no idea what engine/language I'd have the game run on/in. I suppose I would leave it up to the coder, you know, whatever language they would be comfortable with.

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