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HL2 or not to HL2 | Locked | |
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Jun 14 2003 Anchor | ||
I am the developer of Periculum: Frost BITE and have came to a question for what people would rather want. I have seen the 600mb HL2 demo video and saw such amazing stuff done that the mod will need to be coded into U2, But if I move to HL2 I could lose all of the hassels and bugs which UnrealED has. Id prefer to move to HL2 if people would like it. So what do you think. |
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Jun 14 2003 Anchor | |
well, if you are going to use all of those features, it would make sense to move to hl2... but it will delay any further creating... perhaps start working on some scripted events, to start to get a feel for the mod, and then switch over later on -- ___________________________
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Jun 14 2003 Anchor | ||
Actually we lost lots of mapping. So basicly thats why this idea came to mind. So basicly. The other reason is that in the sequel, the game will be more epic. You know what I mean. |
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Jun 14 2003 Anchor | |
i say go to hl2... but my earlier suggestion still stands... do some preliminary work in another game, so that you have some idea of what you want the hl2 version to look like -- ___________________________
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Jun 14 2003 Anchor | ||
ah. good suggestion. I have preordered HL2 and await its release. We are putting full effort to the mod. We also have some House concepts now. Yippe. |
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Jun 14 2003 Anchor | |
*me sits down and waits where did you preorder it at... i want it!!! -- ___________________________
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Jun 14 2003 Anchor | ||
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