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Help Needed (UnrealScript Coders Only) | Locked | |
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Apr 23 2003 Anchor | ||
I'm planning to start a new gameplay call SPA (Single-Player Adventure). The point of this gameplay is for the player to do a mission of some sort like in some action adventure movies. Like in Indiana Jones were he is running away from a giant boulder. But in this gameplay you must run away from that boulder successfully or you lose and die. But the help I need is for some coders to help me out on working with UnrealScript to make a gameplay code to do what I want it to do. Please I am new to UnrealScript. |
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Apr 24 2003 Anchor | ||
for the most part what youre talking about it mapping. A big boulder could be given karma and just dropped on a slope with some low friction settings or whatever (dont know much about karma) -- Throw the chinese food at it! |
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Apr 24 2003 Anchor | |
Unrealwiki.com <--- Most of the Help you'll need |
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Apr 24 2003 Anchor | ||
Okay. All the info is in the sites. I'll post here again if I need anymore help. Till then. Thanks. |
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Apr 26 2003 Anchor | ||
Ive been working on my project and had no idea on how to have the player to have no weapons. Can someone please help me. |
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Apr 28 2003 Anchor | ||
Add something like this to your gametype's default mutator
Of course, a shifty person could use a mutator to add more items to their default setup, but that right there will strip the player of both the AR and the shieldgun as it is. edit: sweet, code tags work! - Edited By EvilDrWong On Mon 28th, Apr 2003 @ 6:32:28am -- Throw the chinese food at it! |
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Apr 28 2003 Anchor | |
is strip the player of their starting junk really a command? -- ___________________________
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Apr 28 2003 Anchor | ||
If it was a command then it will be better. |
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Apr 28 2003 Anchor | ||
Here is a toughy I think. I need help on to making a basic flash light. Maybe like the bulldog vehicle lights except allowed to be turned off/on and is for the player. |
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Apr 29 2003 Anchor | ||
I guess have another version of the BullDog vehicle head lights which sticks with the player would do. But I don't know how to do it. - Edited By UberSoldat On Tue 29th, Apr 2003 @ 6:07:48pm |
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