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Help Making a Mod | Locked | |
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Nov 21 2016 Anchor | ||
I want to fix something in kotor 2 that's always bothered me--The trandoshans. In this game, they are only an inch or two taller than a normal human, which is much shorter than they should be, considering they are on average 2-3 inches shorter than a wookie. Not a huge issue, but one that has been bugging me for quite a while. I've made asked around on other forums as well about this, but I still can't get it to work. Here's what I've tried thus far: I Imported n_trandoshan-ascii.mdl into 3ds max via nwmax plus Went to utilties -> more, then rescaled world units by 1.15 I scaled animations in aurorabase to 1.15, then exported the file I put the exported file (N_Trandoshan.mdl) into the override I launched the game, and they were invisible. Nevermind, It was solved. Edited by: _Schizo |
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