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Hammer Convoy Map | Locked | |
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May 8 2011 Anchor | |
What would be a good method for making a map that appears to be moving? Youtube.com is an example of a TF2 map using this. I assume its by making the ground's texture move. bump |
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May 13 2011 Anchor | ||
I can give a Simple Answer: [It may not be what you're looking for]: Simply make the entire map a Train Entity and parent all your entities and brushes to it. Then: simply lay down the Path_Tracks and lead them around your map. |
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May 25 2011 Anchor | ||
Sweawm said it right. It you are making a train level it'd be best to make the outside area a "train" and have it repeat itself. Neotokyo did this as well. Just keep the outside area a bit simple otherwise it'll get toooooo repetitive and too much detail should cause some bad frame rate drop. Good luck |
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