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Grand Strategy Game -help/advice wanted (Forums : Ideas & Concepts : Grand Strategy Game -help/advice wanted) Locked
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Jan 7 2015 Anchor

Hello
I'm a game design student currently thinking of a small game to make.
I'm planning to make a political simulation game
where the player is a leader of a country with control over economy, military, and politics.
Examples would include "Superpower 2" and "Geopolitical Simulator" series

All planning currently done is subject for changes

What I'm planning is something bit more geared to military than the games listed above.

Things that players can directly control trough UI
Economy
-tax
-laws that affects economy
-international trades
-diplomacies that affect economy
-etc
Military
-Intelligence(gather information about other countries that are not public, sabotage, assassination,etc)
-military production
-direct control over troops in a map divided into small regions which can add a lot of strategic military mechanics
-diplomacy that affects military
-laws that affect military(and propaganda)

Of course, there needs to be a lot more development on the idea,
which is why I am asking for advices.
I am also looking for game developers willing to work on this with me. I am jack-of-all-trades developer who specializes in design but bit weak on programming. I need programmers in particular, but anyone is welcome to join as long as they have free time and is interested in this game.

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