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Golden Hour - Live on Kickstarter! | Locked | |
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Oct 11 2014 Anchor | ||
A hi-res pixel art metroidvania with juicy destruction and a thrilling, timeline-twisting story! Official Kickstarter trailer:
- Unravelling story following a main quest and many tangled side-quests After death of king Faragon and the end of Lindgren family reign, the four provinces of the Heratos kingdom are about to break out a war as the four kings want the reign of the whole kingdom for themselves. Our hero, eighteen year old Arion, gets drafted for a skirmish at the Idessa mine. What seemed to be a mild encounter between two provinces, actually turned into a massive battle for an important strategic spot - as the kings of the remaining two provinces sent in their armies as well.
The cities are peaceful, free-to-roam areas where Arion can buy and sell equipment, get upgrades, talk to NPCs and gather quests and information. While the more remote parts of the cities hold some chests and loot, the real treats can be found in the procedurally generated biomes between the cities - forests, abandoned villages, canyons, mountin passes, archipelagos and more, and, of course, the underworld - the dungeons, treasuries and passages under the cities hold amazing loot and bosses. The player won't be able to reach all of more than fifty generated areas at once, as most of the areas will require the player to posses a certain combination of skills, be it magic, melee or agility. Where possible, each of the four edges of a level connects to another level, forming a metroid-style map. At the highest point of each town there is a grand chest with very valuable loot. There’s a lot of secret areas, each containing rewards for discovery like pieces of runes written by a character whose story resembles the main charcter’s. On the ends of major levels there are bosses that leave behind powerful loot. The kingdom of Heratos consists of four provinces: Vinstrel, Lanstrel, Ringstead and Natris. Ringstead is the kingdom's capital and the home of the protagonist, Arion. Before his death, king Faragon held his residence in the Ringstead castle. The industrial and economic powerhouse of the kingdom still heavily depends on Vinstrean ore, Lanstrean army and Natrian magic. Lying in the tropical paradise of the eastern Island, Lanstrel could be called the military capital of the kindgdom; The famous Military academy provides 9 out of 10 cavalrymen for the Heratos army; They say a good Lanstrean steed is worth as much as an estate. Lanstrel holds the kingdom Treasury, and the gold lying underneath the city is unmatched. Hidden in the foothills of the Taumant mountain, Vinstrel provides the kingdom with ore, steel and livestock. The men and the creatures residing Vinstrel, used to extreme conditions, are the toughest in Heratos. They are raw and virtually untrained, yet they say a Lanstrean general could never beat a Vinstrean woodchuck in a bar fight. Natris is the oddball of the kingdom; Smaller in constitution, pale-skinned, and usually magic-born, the Natrians are truly the most specific people in Heratos. They condemn mixing with other Heratonians. The beautiful yellow stone and waterfalls of Natris can fool; What lies in the forests and tundras beyond the city has been keeping humans away for centuries. We started the work on Golden Hour almost two years ago, and back then it was supposed to be a simple, free platformer which we did for fun. As time passed, we implemented weapon swapping, then a whole inventory system, then an enemy AI based on skill variables - and eventually we realized how much potential the game has. After all this work, we've run out of resources and time, and finishing this project will be virtually impossible without the proper funding. We want to bring the immersing story and characters as close as possible to you, the players, and we would like to hire an illustrator for a comic book/digital booklet, musicians for a live soundtrack and additional artists to make the world as bountiful as possible. Stay in touch! Update 2 - What makes this game so awesome?What is it that makes this game so awesome? What does it have to offer, unlike other games of similar kind? JUICINESS! Sweet, violent juiciness! I mean, look at this: Or this: Sure, metroidvanias are always more about exploration than action, but why does it have to be so? Why wouldn't we bring destruction into the genre? And not just any destruction! It's that sweet,sexy destruction that makes you say 'nice' out loud! I mean, who doesn't like to splash someone's brains out by pushing them under the big fat stomper, or make giant stone golem run into a tower that has a person on top and break them all together? Correct me if I'm wrong, but I've never seen a metroidvania with such elements. And not only that! You can also go for stealth if you don't feel like spraying blood all over those beautiful pixels. Although, only on certain places, like castles or towers, with accented vertical maneuverability. Which brings me to another reason you would like, and ultimately, back the game: Many ways to go through the game!Imagine this situation: There's a gate in front of you, and there's the lever that opens it, at the reach of your arm. There's also a loot chest that seems really nice, it's gotta contain something valuable! But, there are enemies behind the gate, keeping the chest. Like, a lot of enemies, it seems risky. Then you notice you have a choice! You can climb the tower on your side of the gate, all the way to the top balcony, you jump forward, and open your parachute, flying over the enemies. Now you have another choice! 1. Sneak up to them from behind and silently kill 'em all as they are looking the other way and collect the loot from that super shiny chest 2. Violently beat the hell out of them (or get yourself beaten) and also collect the loot from the chest, or 3. Just walk away safely towards your goal, but without the loot and the XP you would've gotten in a fight. So now you see, this is not just another metroidvania. It's like a metroidvania on steroids, but not those bad, fugly ones! They are the steroids made only of the most sophisticated, high quality ingredients! Edited by: Monoplex |
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