Forum Thread
  Posts  
Getting your game out there. (Forums : General Banter : Getting your game out there.) Locked
Thread Options
Mar 16 2013 Anchor

The facebook like system is great, because it helps reach a wider audience, if you like the page then your circle of friends also hears about my project, and so it goes on. I am putting my heart and soul into this game, but how can I get my project out their for more people to see, how do I bring people to my Facebook page?
Facebook.com

Edited by: GamerKnight

--

Update: 2011-06-04

We are still in need of some extra people to join the team. The most urgent of which is an animator.

We have created a new post recently with more up to date information on the project and what we have created so far:
Moddb.com

GamerKnight

Mar 21 2013 Anchor

You're not doing it bad, you got 80 likes on 7 days, that's a good starting point and the graphics don't look bad at all. Keep on going dude!

Mar 21 2013 Anchor

Thanks a lot mate, I am trying very hard. I never though games design would be this much work. Still it is a lot of fun though when everything is working right.

--

Update: 2011-06-04

We are still in need of some extra people to join the team. The most urgent of which is an animator.

We have created a new post recently with more up to date information on the project and what we have created so far:
Moddb.com

GamerKnight

Mar 24 2013 Anchor

Ah, marketing...It's incredibly important, and a big part of the job. Unfortunately, no matter how good your game is, if people don't know about it it's not going to be played, or sold, if such is your ambition.

Facebook is a good start. You can also create a platform on twitter, and of course continue to update your IndieDB blog. Cross reference EVERYTHING. Put links to your facebook on IndieDB, links to your IndieDB on Facebook, etc. Also, consider creating your own website. Create developer blogs and vlogs. Partcipate in game development communities. IndieDB is a great place for that; another one I go to is www.reddit.com/r/gamedev

/r/gamedev has feedback fridays, screenshot saturdays, and all sorts of forums to discuss and receive feedback on your work. There are gaming communities like this all over. Consider getting a free membership to the IGDA, and the like.

Mar 24 2013 Anchor

Thanks a lot TabKey some great advice there. I will do just that.

--

Update: 2011-06-04

We are still in need of some extra people to join the team. The most urgent of which is an animator.

We have created a new post recently with more up to date information on the project and what we have created so far:
Moddb.com

GamerKnight

Mar 27 2013 Anchor

How come I can't post threads?

Reply to thread
click to sign in and post

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.