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Game-making platform for everyone (Forums : Development Banter : Game-making platform for everyone) Locked
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Mar 11 2013, 2:40pm Anchor

Hi guys,

After I browsed for a while through the topics, I finally decided to post something that might help a lot of people who are trying to develop games or that search a nice platform for them.
Me and my team have been working for a while to a web platform ( Gameleon) that allows people to create games without having programming skills,that is easy and fun to use and that incorporates the newest technology of HTML5 . We have a cloud editor, where you create the games only by opening your internet browser. You can use it on any device that supports HTML5 ( such as tablets,iphones,laptops,pc's) and everything is visual and intuitive.The games you can create are real-time, multiplayer, role playing-games, you don't need any add'ons or downloads to play them because they are in the browser; and the best part is that you can Monetize your games or contribute to the Asset Market with graphic or sounds and make some money!

I believe it is a great tool for anyone that wants to create his own game or for those of you that want to provide graphics,sounds, UI design and make some money. Gameleon will also be free to use. Right now we launched a Kickstarter campaign to raise some awareness and we would be really glad if we could create a community for our platform. 

I have lots of things I can tell you about it but I believe it would be better if you check our home page at gameleon.co or check Gameleon on Kickstarter.

So what do you think about it?
Cheers!

Mar 11 2013, 4:46pm Anchor

If I understand this right I would say you and your teams are the incarnation of gods!
I have not much programming skills, this sounds great for me to get my so long dreamed start.
 I will defenitely check it out.

Mar 12 2013, 5:08am Anchor

Well,not really gods :P
The thing is we wanted to make our own MMORPG about 2 years ago, but we had only one programmer. So we started to create the platform and the editor in a way someone could use without having any programming skills, for our team members that developed the game but had no clue about writing codes or programming. At one point we realized we didn't have only a game ( Bugtopia), but an awesome editor and platform that anyone could use to create a game,so we decided to give it a try and make it public.

You can find all the information on the main site or on the Kickstarter page,I am sure that if you want to create a game and you are in the same situation we were 2 years ago, Gameleon could help you greatly

Edited by: MihaelaEpuran

Mar 12 2013, 6:25am Anchor

Looks pretty cool. I haven't heard about "game makers" that work from the browser (most are download only). It's interesting how you guys were able to tackle remaking a level of Diablo II.

Slight suggestion for your website is to put up the kickstarter campaign (widget, banner or something) on the first page or somewhere where ppl can see it. That way people will know that you are a) WIP and  b) they can support you guys. Saw it on the slider but also mention it elsewhere if possible.

Quick question- are game devs going to be limited to publishing their games through/on your platform only?

Depending on this maybe consider adding a group here on IndieDB for gameleon users and listing your engine ( if they are able to sell through Desura). This should help build a bit of a community and get some exposure outside of your site- there is the SlideDB section which is all about mobile games so a tool like this could really garner some interest/followers I think.

Edited by: A-Frique

Mar 12 2013, 6:25am Anchor

You are not limited by us. You will download a virtual machine from us (open source) that you can use to create a game via programming or via our editor. It is not mandatory to use our editor if you don't want to. Because the game is based on HTML5, you need the virtual machine ( that represents the realm) for the game you make to exist. So you can host your games at home if you want, you will have a unique name to your realm which will link to your self hosted machine ( with zero cost), and if you want to export the game as an installable aplication,we are working at that feature right now.
We will also add support in the future for creating single player games and exporting them to iOS and Android
Our editor speeds up the process of creating the game and helps those of you that don't have programming skills to create a game.

They will be able to sell through Desura and the group idea on the IndieDB is great!

The game server: a virtual machine, running FreeBSD v8. The code is based on NodeJS and is using MySQL and Redis for various storage purposes. The main language is JavaScript, used both for the front-end and for the back-end of each game. The client-side interface is built using XMLXSL and CSS.Apache and PHP are used deliver the content and make server-side XSL Transformations (XSLT). Over the time, this part of the code will be replaced with a simple, standalone NodeJS server.The realm is an application built on top of all the technologies and standards above. It is the engine able to deliver the multiplayer support, together with all the things related to an RPG. The realm just by itself does not do anything, just as the kernel of an operating system does not do anything if it doesn’t have some application to run.

If you have any more questions, or if you want to know more about how everything works, feel free to ask me here and I will gladly reply to all of them.

A-Frique wrote:Looks pretty cool. I haven't heard about "game makers" that work from the browser (most are download only). It's interesting how you guys were able to tackle remaking a level of Diablo II.

Slight suggestion for your website is to put up the kickstarter campaign (widget, banner or something) on the first page or somewhere where ppl can see it. That way people will know that you are a) WIP and  b) they can support you guys. Saw it on the slider but also mention it elsewhere if possible.

Quick question- are game devs going to be limited to publishing their games through/on your platform only?

Depending on this maybe consider adding a group here on IndieDB for gameleon users and listing your engine ( if they are able to sell through Desura). This should help build a bit of a community and get some exposure outside of your site- there is the SlideDB section which is all about mobile games so a tool like this could really garner some interest/followers I think.


As I can see many people have the limitation issue about Gameleon,and not only regarding the platform, but regarding the technical part too( I received several questions about it). So I wanted to clear out something that a user asked me about what Gameleon is able to do in terms of programming:

Every software has it's own limitations because it's simply impossible tot think at everything.  But here comes the nice part about Gameleon:

you can choose to use the editor we provide to edit visually OR you can choose to use our realm and our virtual machine for FREE to make your game,without depending on the editor.

Now let me explain how this works:

The realm we have is open source; it is free and has no commercial limitation whatsoever. It can be self-hosted if you don't want to depend on our hosting.
That means you can use it to create a game with your own programming skills, without any limitations and without any cost.

The editor on the other hand, is made to visually create the games, and of course, it contains only the features we developed up until this moment. But that doesn't mean it is limited!! The editor can and will be constantly updated by us and by the Asset Market. What does that mean?? We will constantly add new features and you can also use the Asset Market to add whatever you want into the editor. You can customize your editor as you see fit for your project using the Asset Market, and you can create your own assets and plug-ins for your editor.

I hope this clears out the concerns about Gameleon's limitations. :)

Edited by: MihaelaEpuran

Mar 12 2013, 11:42am Anchor

Thanks MihaelaEpuran for the explanation. Good Luck with the kickstarter!

Mar 15 2013, 7:23am Anchor

Because a lot of people asked for more information about Gameleon, we made an FAQ video where we answer some of the most common questions. We will try to post FAQ videos as often as we can, so don't hesitate to ask us anything you wanna know, on our Kickstarter campaign or on the forums.
You can find the video in the Update section on our Kickstarter page.

We also announced in the video that we will be releasing a virtual machine with Bugtopia ( our demo game) on it so that you guys can take a look at it and have some fun. Another great thing will be the contest we will launch where you will be able to use a very light version of our editor to create games and win awesome prizes! :) 

The awesome Indie Game HQ has featured Gameleon's Kickstarter campaign in a cool, concise article. Check it out and be sure to share the story!
Indiegamehq.com

Edited by: MihaelaEpuran

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