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Nov 16 2013 Anchor

Hey guys and gals.

I am currently Developing a game called Eclipse Avalon's Gate. It is a PC based Tower Defense RTS hybrid Game to be released via Steam.

Here is a short concept of the story involved.

You are the last defense of an deep space out post in the Avalon Galaxy that remains until the main fleet can come to reinforce the sector that has been discovered and prepped for human colonization. Besides being a new home for humanity, this system holds a treasure trove of exotic and known resources that humanity needs in order to maintain its existence and expand its exploration of the galaxy. As the acting commander you have to arrange your remaining troops, Fleet and defenses to counter the onslaught of an Alien species Known as the kha'dari that considers us a threat. They will stop at nothing to wipe us out starting here. If they win they will surely follow us to Earth and destroy us! Gather & use your resources to engineer capabilities and upgrades for your fleet, build and upgrade Defense weapons, and turrets to make a last stand in hope you can outlast this attack. You are all that stands between Humanity and oblivion. You will act as a commander with numerous defense turrets, weapons, and fleet warships at your disposal.

These weapons are as followed
• Mass rail gun (low damage, but high rate of fire)
• Gauss Gun Dual Turret (Magnetic Rail Weapon heavy kinetic damage)
• Linear Magnetic Pulse laser (purple)
• ALR-Missle Defense (fires 3 missiles at nearest targets)
• ALN-Shield System( shields turrets up to 4 points when connected with shield Arc)
• RX- Electrical Arc Cannon (fires a electrical Arc beam toward a single target)
• MRA1- MicroWave Ram Amplifier Weapon (sends out high-density Microwave's to kill up to 3 targets in its path)
• D1-RA Electromagnetic pulse disruption Manifold Cannon (disables/slows ships for a # of seconds during its path to the station they can't fight back and are slowed until their engineering crew can recover)
• FA1-R “Replicator” Modular Turret(allows for the replication of 4 turret mounts around the FA1-R Modular Turret)

Warships, battleships, command ships, science ships, scout ships of varying size and scope and the ability to upgrade and strengthen their shields, speed, firing power, rate, and health. We also are including a rich and engaging story campaign to narrate the conflict between the Kha'dari and the humans and the struggles they endure on both sides.We are including a multiplayer set of the levels, have their own account and profile and 2D Avatar profile of a given commander from the single player campaign, whether they choose to be kha'dari, or human is their choice. A choice that has its strengths and its weakness based on the side you choose. So choose to your style of play. :)

This will include leader-boards, competition against each other, achievements. Fully dedicated anti-hack system to encourage fair play between players and teams. here are but some of the samples we have available to display. We have a talented team of programmers and artists in which we are all hoping to achieve and produce a wonderfully engaging and fun game that will be supported by us for a good while with content updates, expansion sets, with the intent of building a wonderful gaming community in which the player always feels involved and their voice heard.So check these out and let us know what you think. :) We hope you will enjoy the journey as much as we do. :)

Here are some samples of our current work We have produced thus far. Though We are already progressing past this and hope to have more content updated as we progress. :)

Kha'dari Commander Tres're'vul:
-He is as cunning as he is strategic in all that he does. He is not forgiving and he does not forget. Having commanded numerous missions against humans, including the infamous battle of Solaris VI, he is not to be trifled with. a Human Medium Battleship USS Sedera Fast and nimble, what it lacks in armor and shields, it makes up for extraordinary forward firepower. early in game screenshot

Early screenshot in game

a early rough design of some human commanders.(will have more info soon on the one on the bottom right corner)

Human Commander Thomas Harringer.

He lead one of the first battles against the horde of the Kha'dari onslaughts against Terran colonies about the sector. He recently was graduated to the position of Admiral of the USS Karcatanya; a large experimental Daedalus Dreadnought that was used at a decisive moment during a horrific battle over a key mineral resource in the Keris system.

this is an early video teaser of the game in action :) (we have updated the camera system so it is much smoother in all its movements as well as We have rebranded the game and changed specific features/ assets I will be uploading a more up to date video teaser in the coming weeks) Jbrady3d.carbonmade.comWe currently have a basic game enabled along with a full functioning multiplayer with ability create rooms and play against each other. along with finishing up-

  • Transferring multi-player to server.
  • Menu background painting almost complete
  • New 2D player avatar profiles.
  • start of the single-player campaign lore
  • New ship, turret, & barricade designs and model sheets

here is our facebook page,Facebook.com We are hoping to ramp up interest and get our game's presence out there, so please feel free to visit our page and like us to keep up to date on all our progress as we lead to our indiegogo campaign in January to be released officially sometime around April 2014 We will be having a website up in the next couple weeks as well so you can join the forums and community and join in the fun and speak to the developers as well as possibly have a say in what features go in as we progress in our development to release. :) I really appreciate any all support you can muster, we hope you enjoy this journey as much as we do. This is my baby and and it has always been a dream to produce a game I love and that others can enjoy as much as me. In that, I give you Eclipse: Avalon's Gate Series. Be well, best wishes to all you, and thank you. I hope to see and talk with you all soon.

Best Regards;

James

Edited by: sgtkoolaid

Nov 24 2013 Anchor

Even though I usually don't enjoy this kind of game, your concept looks really interesting, and the graphics are amazing. Good job making this appealing to people. Even I might check it out from time to time, and given what kind of game yours is, that means quite something ;D

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