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digital brutality | Locked | |
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Apr 12 2004 Anchor | |
www.saunalahti.fi/xion/digitalbrutality.htm ok... i got this really well thought thru. is there a coder out there who could do this? NOTE!: i dont go for visual greatness. i go for a working gameplay and controls. good movement physics and weapon balance. visuals are of on concern. -- its all about the little things... |
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Apr 12 2004 Anchor | ||
Really, you could just take q3 and make the graphics worse. I've read most of it through, and there isn't much that differ from q3, I tell you. I mean, you have for instance the exact same guns, but with a sniper instead of the rail. You have "hitbeeps" just like q3, you will have "ammo crates will all be just big bullets with different colours" almost just like q3. When you describe the mod you always refer to q3 to explain how it's like. Why make this mod for hl, when it has already been done for q3? -- / ZaphodiLe |
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Apr 12 2004 Anchor | |
well, all the guns are also in half-life. the movement physics are already in half-life. AND there are a lot more players for half-life. -- its all about the little things... |
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Apr 12 2004 Anchor | ||
this truly isnt original.. after all these CTF and Team DM modes can you not think up something original? |
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Apr 13 2004 Anchor | ||
CTF and Team DM is like the root of all other mutliplayer game modes. all team game play modes and mods is a variant of team DM. --
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Apr 13 2004 Anchor | ||
its funny how my sig( in the quotes that does not relate to office space mind you) can describe so many newbs(except he did not say "we aim to take full advantage of the source engine" (thank god):/ its a universal description i tell you!!! - Edited By operativex On Tue 13th, Apr 2004 @ 3:04:48am |
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