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digital brutality (Forums : Ideas & Concepts : digital brutality) Locked
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mew
mew trickjumper
Apr 12 2004 Anchor

www.saunalahti.fi/xion/digitalbrutality.htm

ok... i got this really well thought thru.
i know exactly how i want it to be.
ALL i need is a coder to do it for me.

is there a coder out there who could do this?

NOTE!: i dont go for visual greatness. i go for a working gameplay and controls. good movement physics and weapon balance. visuals are of on concern.

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its all about the little things...

Apr 12 2004 Anchor

Really, you could just take q3 and make the graphics worse. I've read most of it through, and there isn't much that differ from q3, I tell you. I mean, you have for instance the exact same guns, but with a sniper instead of the rail. You have "hitbeeps" just like q3, you will have "ammo crates will all be just big bullets with different colours" almost just like q3. When you describe the mod you always refer to q3 to explain how it's like. Why make this mod for hl, when it has already been done for q3?

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/ ZaphodiLe

mew
mew trickjumper
Apr 12 2004 Anchor

well, all the guns are also in half-life. the movement physics are already in half-life.
i got mappers who are half-life mappers. and because i want the mod for half-life 2.

AND there are a lot more players for half-life.
but in the end, its about the coder really. if i can find a dude who can code it for quake 3, GREAT!

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its all about the little things...

Apr 12 2004 Anchor

this truly isnt original.. after all these CTF and Team DM modes can you not think up something original?
i mean yes i have also made mods based on team deathmatch and things but all of it had at least a small bit of flair.. this is just plain old deathmatch :|

Apr 13 2004 Anchor

CTF and Team DM is like the root of all other mutliplayer game modes.
with my mod CTF and Team DM is the father of all my 4 different game modes.
in CS team DM and CTF is also the father of capture the hostage and bomb placing.

all team game play modes and mods is a variant of team DM.

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User Posted Image
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Lead Programmer/Project Leader of Heist.
check us out, at our moddb profile

Apr 13 2004 Anchor

its funny how my sig( in the quotes that does not relate to office space mind you) can describe so many newbs(except he did not say "we aim to take full advantage of the source engine" (thank god):/ its a universal description i tell you!!!

- Edited By operativex On Tue 13th, Apr 2004 @ 3:04:48am
- Edited By operativex On Tue 13th, Apr 2004 @ 3:05:48am

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