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Determining Sound File Being Played In Game and Mesh Self-Shading Toggle (Forums : PC Gaming : Determining Sound File Being Played In Game and Mesh Self-Shading Toggle) Locked
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Apr 5 2016 Anchor

I'm wondering if there's a way to see what sound files are being played at a particular point in the game as sometimes finding the file for a sound being played is rather difficult.

Also, how is self-shadowing enabled/disabled for a particular mesh?

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