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Dark Blood: Apocalypse Tomorrow (Doom III Sp/Co-OP) (Forums : Pimpage & Posing : Dark Blood: Apocalypse Tomorrow (Doom III Sp/Co-OP)) Locked
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Aug 15 2004 Anchor

So what is exactly Dark Blood: Apocalypse Tomorrow (Dark Blood)? Dark Blood is currently a Single Player modification for the Doom III engine.

Dark Blood: Apocalypse Tomorrow is our Single Player campaign which takes place in the year 2008 to 2012'ish where you command a group of special op soldiers working for United Nations. Read our Special Operations: Dark Blood Write Up to learn more about them. You will command a soldier and a group as you start to learn about the Fist of Crimson and the Apocalypse. Eventually it'll be your role to prevent the Apocalypse from happening. Read the Single Player Storyline to understand what you are trying to prevent.

www.dbmod.com (Website)
Moddb.com (ModDB Profile)

Most of our completed work is posted here Nova-studios.com but I do have to add more after I'm done work.

Dark Blood: Apocalypse Tomorrow is looking for more staff members. Below I have listed what we're looking for but first I'm going list what you get in return if you're accepted.

If you are to become a member of our team you would get the following. Free web space (http://domain.nova-studios.com or Domain.com) with FTP access, Email Access, 1 php/mysql database, CPanel X access and ability to upload your own forums to use as a free, ad free, digital portfolio. No longer will you have to worry about monthly charges as it's all covered by us. All our staff members recieve this as a thank you.

Now onto what we're searching for.

Modelers - We're looking for modelers to help us model Weapons, Vehicles, Aircrafts, Buildings, Characters, Static Objects and more. Most of our modification focus's on modern warfare so you should have a general idea how to find the proper pictures and references for this. We do have two military advisors who will assist you in finding references and making sure you're as accurate as possible. You should have at least 3ds Max 5 or 6 and know how to properly render a model for an overall great visual effect. You should also know how to properly set up a model to be textured.

Texture Artist - We're looking texture artists to texture our models. You should know how to render these models with proper backgrounds to great a work of art. References are available on request.

Concept Art Artists - If you can draw, then we could use your talents. Mostly looking for someone to draw characters, map scenes and more. Should have a scanner so you can scan hand drawn images and know how to make them valid .jpgs.

Coders - We're looking for coders with past experience coding other games. Should have a pretty good portfolio.

Writers - We're looking for more writers to help enhance our storyline, and write up missions with dialogues. Also write up info for characters. Should know a lot about Modern Warfare and have some work to show off.

Mappers - If you have any past experience mapping then you may apply. Have examples ready as we'll be reviewing them. You should know how to set up Single Player maps pretty good also.

Remember if you are interested to make sure you have examples ready. You may forward any interest to bryan@neronnetwork.com or PM me on our forums. We'll get back to you asap. Thanks everyone for your interest.

- Edited By !bryan! On Sun 15th, Aug 2004 @ 1:01:03am

Aug 15 2004 Anchor

lol I swear I tell everyone this... I dunno much about Doom III but you are making a single player mod... you sure ur up to it?

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Aug 15 2004 Anchor

Why wouldn't he be? Doom 3 is just as capable of making a single player game as HL2 will be. It's built to support both SP and MP

Now, for a game like UT2k4, that game is built specifically for a MP style, so that wouldn't be a good engine to choose. So, Doom 3 should work just fine.

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"He who fights with monsters might take care lest he thereby become a monster."
- Friedrich Nietzsche, Beyond Good and Evil, Aphorism 146

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