|Daily HTML5 Games Tutorial Series!||Post Reply|
|Apr 8 2013, 6:30pm Anchor|
|Apr 9 2013, 2:28am Anchor|
Will you be using any particular or specific libraries?
I remember implementing physics by hand for dozens of bouncing balls colliding with each other and off walls, and it was a pain, even though I learned a lot. Nowadays I would just stick with Box2D.
|Apr 9 2013, 3:07pm Anchor|
Great stuff, going to check it religiously.
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