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CS:S crashes immediately after I load up my map | Locked | |
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Feb 11 2009 Anchor | ||
Hello all! Here's the situation: This left me wondering that maybe my map is too big? And perhaps there is a maximum of brushes you can use? And how can check this in the compile log? I hope to get going with my map soon! - Gargantua |
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Feb 11 2009 Anchor | |
try opening CS or HL2 and starting a game, when you get in, then leave and try again. do you find it easier, to compile directly into the game, (make sure that 'do not run the game after compile' is not ticked. --
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Feb 11 2009 Anchor | ||
Yeps, I tested that aswell. I created a server and loaded my map --> still a crash My first thought is that I perhaps exceeded the limit of maximum brushes you can have in the map. But i dont know the maximum limit (around 8000 I believe) exactly. ( I will later on post the compile log if you guys really want to, but its the same log I had before the crash and then the map loaded and worked just fine....so quite useless to upload it imo) |
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Feb 20 2009 Anchor | ||
if theres parts that work and others that dont, remove all point entites in the vis groups, apart from your spawns. then if it works, try to think which ones could be causing the problrm. similar experiances ive had are usually due to the point entities. Post your compile log. |
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