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Crazy mod idea (Forums : Ideas & Concepts : Crazy mod idea) Locked
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Blinks
Blinks A transpecies dolphin
Nov 7 2004 Anchor

Ok, I might as wel get straight to my point.....I have a mod idea...yea here is the concept.

This mod would probably be for Hl2

The basic concept is that you have 2 buildings across from each other(a good sniping range away)with a plain or field or something in between them. There will be two teams each team starting in its own building. At first the teams will be enclosed in the building with no way to look outside to the other building...this is were the gameplay comes in...in the corner of the buildings there will be boxes filled with tiny bombs of some sort. The point of the game is to pick up one of these bombs, plant it on the large wall facing the other building, it blows up and makes a small hole in the wall,you shoot through it and try to kill the members of the other team in the other building who are also trying to shoot at you. You can plant as many bombs as you want and make as many holes as you want but.....after so long, and so many holes the structure gives way and falls down on your team, killing you all(The new Hl2 physics engine should make this seem realistic). So you and your team have to work togather and kill the other team across the field without having the building fall on you! Your team has to plant a bomb every so often just to make the game fair...(If they dont they will get penalized and the entire team loses some health or a random hole is blown into the teams wall). Every once and a while massive explosions will happen in the middle of the field throwing up dirt and things in the air that will provide cover or cause you to lose your target :) (the screen will also shake to add flavor to the game). As for guns there could be various types of gameplay modes such as futuristic, WWII, modern, and anything else thought up. Different modes will change the look of the game and how the weapons and bombs look :)(Im hoping this will add variety).

Some things that would be bad about this game. :(
-Jackasses blowing up your wall on purpose in online play.
-wouldnt be very fun with few people or uneven teams. :(
-Not enough variety for hardcore gamers.

Well thats my idea.. if you have any Ideas on how to fix the bad things please post, or if you just plain dont like the idea and wanna curse me out for even walking this earth I'd like to hear your opinion. I'm sorry for any gramatical errors(I didnt use spell check).Also a while back I told a friend of mine to post an idea like this on this website but I dont think he did...If he did do so and this is all a repeat for you...im sorry i hope you wil get over it.

Thanks for your time :)

--

The smilie knows best.
Listen to him and all your questions WILL be answered.
:)
Moddb.com - HL2 JOUST MOD!!

Nov 7 2004 Anchor

HL2 ain't Geomod last time I checked :paranoid:

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User Posted Image

Nov 7 2004 Anchor

lol that sounds so sweet and so simple. It could definitely work. You should indeed add more gamemodes however, would add more replay value.

denreaper
denreaper Reject
Nov 7 2004 Anchor

Sajt that is the most completely false statement ever

--

Thanks,
Denny Kunker

Knavery.org

VegasTheWZAd
VegasTheWZAd Skull Servant
Nov 7 2004 Anchor

I like the concept but....


Blinks wrote:
This mod would probably be for Hl2


ALRIGHT! GO ORIGIONALITY!

Nov 7 2004 Anchor

No, it's not false, but it will be hard. It means you can't use BSP in your maps, each wall has to be a breakable physics prop. You really can only have two buildings here, as the amount of calculations that will go on server side might be a little intense, but thats something that will come through in testing, :)

Edit: Silent, I think the only game that's right for his mod is indeed HL2, so don't knock him for that, :D

Edited by: iCeDaLe

Blinks
Blinks A transpecies dolphin
Nov 7 2004 Anchor

Ok then Mr. silent_shadow900 (Original name by the way) what engine would you suggest?

--

The smilie knows best.
Listen to him and all your questions WILL be answered.
:)
Moddb.com - HL2 JOUST MOD!!

Nov 7 2004 Anchor

silent wasn't trying to be an ass, this forum is kind of tired of newbies posting about their hl2 mod ideas, though you don't seem to be a newbie at game design in the least bit.

VegasTheWZAd
VegasTheWZAd Skull Servant
Nov 7 2004 Anchor

Blinks wrote: Ok then Mr. silent_shadow900 (Original name by the way) what engine would you suggest?

First off, i named my sn off my great grandfather.
Second, you should use the far cry engine for this one. If you do make this a half-life 2 mod, chances are that nobody will play it, along with all the other mod makers wasting thier time out there. Depending on if you want people to play it or not, thats what determines if you should use the engine for hl2.

Nov 7 2004 Anchor

silent_shadow900 wrote:

Blinks wrote: Ok then Mr. silent_shadow900 (Original name by the way) what engine would you suggest?

First off, i named my sn off my great grandfather.
Second, you should use the far cry engine for this one. If you do make this a half-life 2 mod, chances are that nobody will play it, along with all the other mod makers wasting thier time out there. Depending on if you want people to play it or not, thats what determines if you should use the engine for hl2.


Why will noone play it?

denreaper
denreaper Reject
Nov 7 2004 Anchor

why are we so angry at noobs again?

Edited by: denreaper

--

Thanks,
Denny Kunker

Knavery.org

Blinks
Blinks A transpecies dolphin
Nov 7 2004 Anchor

You do rise a good point. Im sorry I didnt mean to be blunt, I just get tired of rejection. :(
And just as an extra comment I wanted to use the HL2 engine because I am learning to use the XSI/HL2 modeling program and I like it alot. It would be a big help if I could make my own models for this game.

Edited by: Blinks

--

The smilie knows best.
Listen to him and all your questions WILL be answered.
:)
Moddb.com - HL2 JOUST MOD!!

denreaper
denreaper Reject
Nov 7 2004 Anchor

We don't know alot about the farcry engine, It's nothing but prettiness.

--

Thanks,
Denny Kunker

Knavery.org

Nov 7 2004 Anchor

Using the method I just told Blinks about with the physics props, HL2 is really his only choice silent, at least IMO.

*edit* woot 100 posts!

Edited by: iCeDaLe

denreaper
denreaper Reject
Nov 7 2004 Anchor

w00t 11 posts!!! I HAVE A RECORD!!!!!!!!!

--

Thanks,
Denny Kunker

Knavery.org

Nov 7 2004 Anchor

lol!! :D hey it makes me feel special, I've never had 100 posts on any forum evar!!! :P

This is turning into spam though..

Blinks
Blinks A transpecies dolphin
Nov 7 2004 Anchor

The only thing with using props is: Bullet fire would move them also...I just want the bombs to blow small holes in the wall... that might be a major problem in creation of this mod.

--

The smilie knows best.
Listen to him and all your questions WILL be answered.
:)
Moddb.com - HL2 JOUST MOD!!

Nov 7 2004 Anchor

Well you could easily code a system where the prop can only be movable by the bomb class. That takes care of the bulletfire issue.

That is hard about the small chunks though, perhaps you can see if hammer lets you stack props on top of one another and piecing together the walls like a puzzle. Or you can try and code it.

denreaper
denreaper Reject
Nov 7 2004 Anchor

Coders don't come easy these days. I had to build most of my old mod's alpha release off of tutorials... Before my harddrive died and I lost the mod.

--

Thanks,
Denny Kunker

Knavery.org

Spector
Spector WWIII
Nov 7 2004 Anchor

this sounds interesting, yes indeed more gameplay ideas, and whats the name of it? or do you not have a name...

Edited by: Spector

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snetErz.com - Web Design
Some guy in the space time continuum.

Blinks
Blinks A transpecies dolphin
Nov 7 2004 Anchor

What use is a title if there is no solid concept behind it? I could sit down for hours and think of a clever name for this game but that would only take away from time I could be concepting and making the game better.

Edited by: Blinks

--

The smilie knows best.
Listen to him and all your questions WILL be answered.
:)
Moddb.com - HL2 JOUST MOD!!

denreaper
denreaper Reject
Nov 7 2004 Anchor

spector did u get named forum douche by an admin?

--

Thanks,
Denny Kunker

Knavery.org

Spector
Spector WWIII
Nov 7 2004 Anchor

well you got alot better concept of the idea than others around here...

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snetErz.com - Web Design
Some guy in the space time continuum.

Nov 7 2004 Anchor

spector wrote: well you got alot better concept of the idea than others around here...


Exactly. You see me complaining in other posts about people who don't have a solid grip on design, we need more people who know what they are doing in this forum to make it better, just my IMO.

Coding is indeed hard to find these days, but they do seem more ready to come if you have lots of media. So maybe churning that out after you write a design document is a priority.

denreaper
denreaper Reject
Nov 7 2004 Anchor

great idea

--

Thanks,
Denny Kunker

Knavery.org

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