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C&C Generals missile defender bug | Locked | |
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Feb 22 2009 Anchor | |
Every time I have played this game (either the original or expansion), I've always been bothered by the AI using laser-guided missiles on my infantry and buildings a 100 feet away, even though this feature is NOT supposed to be be able to use against troops or structures. How can I fix this bug? Edited by: Petrenkovich |
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Feb 22 2009 Anchor | |
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Feb 22 2009 Anchor | |
That's odd considering the AI was never scripted to use laser-guided missiles, ever. --
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Feb 22 2009 Anchor | |
Maybe god is controling the dudettes and kicking your arse --
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Feb 23 2009 Anchor | ||
strangley enough, theres a glitch in my generals which makes the AI use the nuke cannon on normal difficulty. |
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Feb 23 2009 Anchor | |
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Feb 24 2009 Anchor | |
Yes, AI cheating may be just as appropriate to describe it. In any case it's annoying and I would appreciate a hint on how to change this in the scripts. -- ______________________ |
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Mar 13 2009 Anchor | ||
your not alone it happens to me to. |
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May 25 2009 Anchor | |
But is there a way to change this in the scripts, anyhow? It'd be great to put a stop to da glitch -- ______________________ |
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Jun 3 2009 Anchor | ||
unfixable SAGE bug |
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Jun 5 2009 Anchor | |
I have never seen this happen before, it is most likely a script bug I assume. But yeah if you didn't notice the AI does indeed cheat, he gets cash bonuses if I remember. -- Can you tell me doctor why I still can't get to sleep? |
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Jun 5 2009 Anchor | ||
teams say its a sage bug |
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