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broodwar modding questions (Forums : Support : broodwar modding questions) Locked
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May 18 2014 Anchor

hi, i have a few questions about broodwar modding: using mainly datedit 1.5, icecc and firegraft .93

1-how to i rename units/buildings/etc
2-how to make a nonworker unit to build (or at lest summon via spell) a building. i got to the point in which i had the building in said unit button set, i could clixk it, see the building preview, but when i click it to begin construction, the unit would build it
3- im trying to make a building that generates an addon, thing it does, but when i destroy the original building, the game crashes if it has the addon
4- is it possible to hatch 3 units from an egg?
5- is it possible to make units to shoot from a transport ? (i wanted to make a (flying bunker but that wasn't going to happen)
thanks in advance
6- im trying to make a turret that works like the carrier, when i add "can produce subunits" in the button that is supposed to produce them, ingame it loses the button, if i take away "can produce subunits", the button shows ingame but does nothing

Edited by: aslit

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