|8-bit author reviving 1983 game "Dino Eggs"||Locked|
|Jun 7 2013, 6:55pm Anchor|
Hello. This is David Schroeder. In 1983, I wrote the computer game DINO EGGS (for Apple II, C64, IBM).
In DINO EGGS, you become Time Master Tim, traveling into the past to save the dinosaurs from extinction. As you search for eggs and rescue the hatching baby dinos, there are dangers all around, not the least of which is the heavy foot of Dino Mom (!)
If the early 1980's were a "golden age" for computer games, perhaps it was because a single artist could create a full-featured game by himself. Every pixel, every tick of the speaker, every byte of self-modifying code was born of the same vision.
In writing the original "Dino Eggs," I took pride in packing everything I could into those big floppy disks, that 48K of memory, and those six screen colors on the old Apple ][.
It is not simple to bring an 8-bit game "up to date." It is like adapting a story to an entirely new medium. I hope you'll enjoy the results.
We're aiming for a Windows PC release later this year.
Thanks for reading...
|Jun 8 2013, 10:49am Anchor|
Hey man welcome back to game making.
Stress is when you wake up screaming & you realize you haven't fallen asleep yet.
|Jun 11 2013, 4:43pm Anchor|
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