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3DSMAX / Particles | Locked | |
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Aug 11 2003 Anchor | ||
OK, this is a very particular help request: Making a particle as the base moel for a light (the light itself is rendered in engine), that looks similar to a xenon headlamp (intense whitebeam with starbursts). ANyways, if anyone can talk me through it, I/we would be msot grateful. -- Deputy Lead, Musician. Sound Tech, Texturer, Scripter & Designer for Wizards' Islands - The Story Of Burning Snow. |
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