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Vinter is a shader based 2D graphics/game engine for iOS and Mac OS X. It runs on iOS 3.0 and upwards and features a flexible and easy to use shader system. Unlike other iOS/Mac OS X engines it also allows multithreading, useful for loading assets like textures and shaders in the background (but also complete TMX maps). The engine also supports various texture formats (on iOS it also supports compressed PVR textures) like RGBA 5551, RGBA 4444 etc. The conversion is done using optimized NEON code that takes advantage of the NEON SIMD that can be found in newer iOS devices.

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Description

A very simple particle effect