Tesseract is a fork of the Cube 2: Sauerbraten engine. The goal of Tesseract is to make mapping more fun by using modern dynamic rendering techniques, so that you can get instant feedback on lighting changes, not just geometry. Tesseract Engine is done by Lee Salzman and Benjamin Segovia.

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Platforms
Windows, Mac, Linux
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Official Page
Github.com
Licence
Zlib
Release Date
Released Apr 17, 2012
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