There aren't any commercial names for the game engine used by Frozenbyte, but internally it's been called "Storm3D". Storm3D is partially based on work by the awesome Finnish programmer Sebastian Aaltonen, from whom Frozenbyte team bought the original code in 2000/2001. Originally intended for an RTS game, it is now used by many Frozenbyte games, including Trine, Shadowgrounds & Shadowgrounds Survivor, and also an unfinished prototype Jack Claw.

No features were found matching the criteria specified. We suggest you try the features list with no filter applied, to browse all available articles. Join now to share features with the community.

Platforms
Windows, Mac, Linux
Company
Frozenbyte
Contact
Send Message
Licence
Proprietary
Release Date
TBD
Engine Watch
Track this engine
Feature Statistics
Articles
0
Views
0
Views Today
0