The RedSky engine is the in-house engine for Cracking Pear Productions. Using OpenGL and OpenAL for graphics and audio, it is highly portable and can be used on any of the major operating systems. RedSky is intended to be a platform for all future developments, and is constantly evolving. It is designed for highly dynamic games, with little dependency on pre-calculation.

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Lighting Renderer
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Description

A similar scene, with multiple simple dynamic lights.