Qfusion is a 3D rendering engine based on sources from Quake II code. It is available for download and modification for free under the GNU General Public License (GPL). The project was started and is primarily developed by Victor Luchitz. It was programmed in C for use on all Windows and Unix-based computers. Qfusion has helped to set the bar for many other Quake II engine projects. A popular feature of the engine is that it is said to be able to correctly render the entire range of content for Quake III. More recent versions of Qfusion engine also extend the Q3 rendering scheme to include per pixel shading support, soft shadows, other newer generation features.

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grabeskuehle
grabeskuehle Nov 1 2010, 3:26pm says:

Whoa, where to get this map? :O
I'm working myself with qfusion atm, and know what it's able too, but this screenshot still looks soooooooo awesome <3

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Image Details
Type
Demonstration
Date
Apr 14th, 2009
By
f0rqu3
Size
1280×960
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