The Open Source Engine Reimplementation of the Game Morrowind.

Report article RSS Feed OpenMW 0.15 Released!

Our Announcement of the release of 0.15 of Open Morrowind, the Open source implementation of the Morrowind Engine.

Posted by pchan3 on May 28th, 2012

The OpenMW team is proud to announce the release of version 0.15.0! Release packages for Ubuntu are now available via our Launchpad PPA. Release packages for other platforms are available on our Download page.This version includes a reimplementation of the physics and player movement system, elevating the player from slug to hobbit status. Terrain collision and many newly-implemented GUI elements are also featured in this release. Weirdsexy has made a demo video for your viewing pleasure.

For 0.16.0 we are planning to implement many skills and attributes. If you want to help out with the project, but are unable to code, we need help discovering the formulas used for skills, magic, and attributes and also testing and confirming the ones that have been described are accurate. For more information see this forum post and this one as well.

Changelog:
- Reimplemented physics system/player movement
- Implemented terrain collision
- Implemented pulsating lights
- Implemented Magic Effect Bookkeeping, and Feather/Burden effects
- Implemented Book and Scroll windows
- Implemented Inventory, Container, and Trade windows
- Implemented item stacking in containers
- Implemented tooltips for items in the world, and many GUI elements
- Added faction and other information to Stats window
- Fixed Resizing arrow’s background transparency
- Fixed Stats window layout when resizing in the X direction
- Long topics in dialog window now wrap and sort correctly, and other dialogue window fixes
- Fixed terrain handling in non-predefined cells

Post comment Comments
plumo
plumo May 29 2012, 2:57am says:

Tracking. The progress is amazing.

+7 votes     reply to comment
myxale
myxale May 29 2012, 3:03am says:

You guys have come a long way!

Kudos!

+2 votes     reply to comment
hulk0
hulk0 May 29 2012, 6:45am says:

since this is open source, does this mean you could make a android port of morrowind?

+5 votes     reply to comment
OpenMW Creator
OpenMW Jun 5 2012, 10:13am replied:

The fact that it's opensource means that _you_ could make an android port :)

+4 votes   reply to comment
formerlyknownasMrCP
formerlyknownasMrCP May 29 2012, 7:58am says:

This is great. I'm glad someones finally done this. I hope Morrowind gets the same as Daggerfall XL's treatment and we see a lot of excellent new technologies being implemented in the game.

+2 votes     reply to comment
formerlyknownasMrCP
formerlyknownasMrCP May 29 2012, 8:08am replied:

Also I really hope Zeni doesn't sue you.. That'd really suck.. this project has amazing potential.

+5 votes     reply to comment
plumo
plumo May 29 2012, 8:54am says:

Let's all pray Bethesda releases Morrowind one day as freeware, like what they did with Arena and Daggerfall. This mod will be in the spotlight then.

+3 votes     reply to comment
harv-
harv- May 29 2012, 11:24am says:

Morrowind, the finest ES game deserves much love.

Looks great and I can't wait to see more progress. Keep it up.

+4 votes     reply to comment
PeeWee_89
PeeWee_89 May 29 2012, 12:07pm says:

Fantastic progress and a very professional and informative video.

+3 votes     reply to comment
Tilranus
Tilranus May 29 2012, 8:48pm says:

I'm wondering what exactly does this do for Morrowind?

+2 votes     reply to comment
formerlyknownasMrCP
formerlyknownasMrCP May 30 2012, 1:26am replied:

It means that they can modify the engine to suit any type of gameplay and graphical mod that previously couldn't be done using the original engine.

+3 votes     reply to comment
Ballowers
Ballowers May 30 2012, 12:05am says:

Tracking this this is absolutely amazing and to anyone who says Bethesda should release Morrowind as freeware I do not agree it is still one of the best RPG out there and worth buying it should stay at $20 for life.

+3 votes     reply to comment
formerlyknownasMrCP
formerlyknownasMrCP May 30 2012, 1:28am replied:

except its likely that $20 will pay for another Zenimax Lawyer to sue someone. As much as I love Morrowind, I absolutely hate what the company has become and it does not represent the interests of the fans anymore. Morrowind should go freeware and the fans should be allowed to do what ever they want without fear of lawsuit.

+5 votes     reply to comment
Ballowers
Ballowers May 30 2012, 3:10am replied:

I absolutely agree with you I am sick of the console port games they are releasing for the PC I mean I like how they give us mod tools like the Construction Set and the Creation Kit but they should also give us Source Codes or Source Development Kit (SDK) and I also sent a message to Bethesda's PR Pete Hines and on the Bethesda forums PC section to give us a DirectX 11 patch for The Elder Scrolls V: Skyrim in future patches/updates and some PC gamers said yes and some said no or did not care about it getting added at all I will not buy another Elder Scrolls game if Skyrim does not get DirectX 11 and if these guys get sued for giving us the Source Codes because quite frankly I am sick and tired of game developers abusing us PC gamers giving us dumbed down games with little to no features that the PC is capable of having the games released on the PC should be shown in their full potential glory.

+5 votes     reply to comment
formerlyknownasMrCP
formerlyknownasMrCP May 31 2012, 9:15pm replied:

I wouldn't bother talking to Peter Hines about anything. The mans a moron. His job just involves reading what Altman tells him to (and occasionally sucking up to Todd Howard so Pete can call himself a "Game Designer").

I also agree the console greatly has held back Elder Scrolls, it showed both in Morrowind and Oblivion how bad it had gotten. Morrowind was originally supposed to be more like Daggerfall and its scope much grander, Oblivion couldn't even do Towns without the need for a load screen.. don't even get me started on how broken Radiant AI was.. Massive decline in this company, and its so disappointing. I can't forgive the devs or Zenimax for what they've become.

Morrowind got nerfed for the Xbox when Zenimax took over. I hope this open source project manages to revive what was missing from Morrowind.

+5 votes     reply to comment
Necrod
Necrod Jun 5 2012, 1:07pm replied:

Couldn't agree more.

+2 votes     reply to comment
Eleomer
Eleomer Jun 5 2012, 8:15pm says:

I love that there is still so much interest in this awesome game! I haven't actually played it through yet - I only just got it awhile ago - but I like what I've seen so far. I also love all the incredible mods for it, because I like good graphics and this game looks ancient to me. That's why I love this project so much, because an updated engine will allow for so much more!
To those of you working on this project: Thank You!
Keep up the great work! :)

+2 votes     reply to comment
Eleomer
Eleomer Jun 5 2012, 8:24pm replied:

Edit: I know I just accused this great game of looking ancient, but I have played games far older than this and loved them. Anyone remember the Bard's Tale trilogy? The second one, Destiny Knight, is still one of my favorite games of all time, even though it came out it the late '80s. I also played Ancient Domains of Mystery (ADOM) a game without graphics at all, but ASCII art, and love it!
So it's not that I can't play a game with old graphics (in fact I've discovered GOG.com (Good old Games) and downloaded all kinds of old games recently), but after seeing Oblivion and especially Skyrim with mods, Morrowind just looks really old and I'm excited to see what it will look like with all new graphics and other improvements!
Once again, thank you guys, for doing this awesome work! :)

+2 votes     reply to comment
Guest
Guest Jun 30 2013, 1:02pm says:

This comment is currently awaiting admin approval, join now to view.

OpenMW Creator
OpenMW Nov 6 2013, 8:11pm replied:

We're a free software. Feel free to do it yourself :)

+1 vote   reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Platforms
Windows, Mac, Linux
Company
OpenMW Team
Contact
Send Message
Official Page
Openmw.org
Licence
GPL
Release Date
TBD
Engine Watch
Track this engine
News
Browse
News
Report Abuse
Report article
Related Engines
OpenMW
OpenMW GPL TBD
Related Groups
OpenMW Team
OpenMW Team Developer with 4 members