The Diesel Engine is DirectX based, and thus can be used for both PC and Xbox games. It is object based and scalable enabling new features to be added easily. If an artist wants to try out a new effect or environmental setting this is done through a viewer application we built, so there is seldom need for any time consuming re-compilations and such.
No tutorials were found matching the criteria specified. We suggest you try the tutorial list with no filter applied, to browse all available. Post tutorial and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.