Description

version 1.1.0 alpha May 2, 2018 - Added rules menu before starting a game - Hider Selector allows behind view ( right click ) - Hider Selector now has accurate prop ownership, sticks to ground. - Added ' You have died, you must wait until round is over ' when a player has died. - Changed default model from the UnrealShare.Barrel to the UnrealShare.Vase - Fixed the wierd angle at the start of hide time for Hunters, now they start off looking straight down. - Changed the Hider selector to be of TournamentWeapon instead of sniperrifle, removed the sounds and models. ( third person model still there for testing purposes )

Preview
PropHunt 1.1.0a
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