Description

A submod of 'Europe Ancient' which further polishes the RTW style and adds four new factions + a new, huge and detailed, 200 region, 'Mundus Magnus'-style campaign map stretching all the way to the Hindu Kush heavily edited from Razor's original from 'Fall of Rome'. More factions might be added later, like the Sarmatians and Bactria.

Preview
Urbgen's RTW-on-M2TW: Deluxe
Post comment Comments
Dragour
Dragour - - 105 comments

Am I doing something wrong with unpacking the zip file? I unpack it so it's a stand alone mod and mod merged with the original, but when loading up the mod there is nothing new or changed

Reply Good karma Bad karma+1 vote
Valyrian_Legionnaire
Valyrian_Legionnaire - - 172 comments

no need to merge it, its independed sub-mod, it can work without Europe Ancient.

Reply Good karma Bad karma+1 vote
Dragour
Dragour - - 105 comments

Yeah that is what I have done, but launching this mod has everything exactly the same as the Europe Ancient mod, no new factions that are mentioned in the changelog

Reply Good karma Bad karma+1 vote
Valyrian_Legionnaire
Valyrian_Legionnaire - - 172 comments

yeh, seems it have one little bug i will tell about it to Urbgen
to fix it open RTW_Deluxe.cfg with notepad, and change this line mod = mods/europe_ancient to mod = mods/RTW_Deluxe and all will be fine

Reply Good karma Bad karma+2 votes
Dragour
Dragour - - 105 comments

Thanks! Working fine now, but one problem, Cimbrians don't seem to be able to build ships even though it says they have access to them. And their capital is a Town with a port (Large Town only) so could that be causing problems too?

Reply Good karma Bad karma+1 vote
Urbgen Author
Urbgen - - 198 comments

The cfg file will be fixed in the next upload, but it seems I forgot about giving the Cimbrians ships :)

Reply Good karma+1 vote
Dragour
Dragour - - 105 comments

Every mission that had the reward "you will receive some of your best units" always gave me ships, every time, it was the only way of having any form of sea travel haha

Reply Good karma Bad karma+1 vote
Dragour
Dragour - - 105 comments

Dumatha in Arabia can't be attacked, is this intentional or a map bug?

Reply Good karma Bad karma+1 vote
Valyrian_Legionnaire
Valyrian_Legionnaire - - 172 comments

in Europe Ancient, you not meant to take that regions, probably Urbgen didn't change it

Reply Good karma Bad karma+1 vote
Urbgen Author
Urbgen - - 198 comments

I'm on it!

Reply Good karma+1 vote
571469
571469 - - 5 comments

Excellent submod! The addition of new barbarians and the Arabs help to flesh out the map a bit more, but one small issue; Illyrian Hoplites now appear invisible on the battle map.

Reply Good karma Bad karma+1 vote
Urbgen Author
Urbgen - - 198 comments

Hey thans!
I also have that problem but the battlemodel_db entry is sound and there should be no reason to suspect the textures... In any case, the Illyrians are a Europe Ancient addition, and not mine.

Reply Good karma+1 vote
571469
571469 - - 5 comments

Hmm, honestly I thought it was the texture at first too but apparently even in the base mod they don’t have an actual texture file. My guess is that the mercenary hoplites and they share the Same file, so I should copy the mercenary hoplite file to add to Illyria, just to try

Reply Good karma Bad karma+1 vote
Valyrian_Legionnaire
Valyrian_Legionnaire - - 172 comments

open battle_models.modeldb file and change 860 at the top to 861 and problem will dissapear

Reply Good karma Bad karma+1 vote
571469
571469 - - 5 comments

Thank you very much!

Reply Good karma Bad karma+2 votes
Urbgen Author
Urbgen - - 198 comments

Just updated the file with the fixes

Reply Good karma+1 vote
Guest
Guest - - 689,813 comments

Sorry for the dumb question, but this mod adds the Greco-Scythian kingdom of Bosporus, right? Also, thanks for your contribution to the community and specially to the Europa Ancient mod :3

Reply Good karma Bad karma0 votes
Valyrian_Legionnaire
Valyrian_Legionnaire - - 172 comments

Yep, and Cimbri, Belgae and Nabatea

Reply Good karma Bad karma+1 vote
Dragour
Dragour - - 105 comments

Not sure if it's this sub mod, or the Europe Ancient mod itself, but the Barbarian faction Axemen don't have a picture in their main detail scroll

Reply Good karma Bad karma+1 vote
Dragour
Dragour - - 105 comments

Ok it seems it could just be the Cimmbri Axemen without an image. Also the tier 1 towers (maybe stronger too) don't seem to work in sieges for Cimmbri on defense

Reply Good karma Bad karma+1 vote
Urbgen Author
Urbgen - - 198 comments

If you want to fix the unit info pic you can find it in data/ui/unit_info/ximbroz/germans_axemen_info.tga and change its name to german_axe_warband_info.tga

Reply Good karma+1 vote
Urbgen Author
Urbgen - - 198 comments

Thanks for letting me know! I'll add it.

Reply Good karma+1 vote
Guest
Guest - - 689,813 comments

Wait a minute... You're the guy from the Insularis Draco mod! Dude, love that mod, and it's good to see you working on this one as well.

Now I can't help but ask, any plans on adding chariots from your mod? At least for my Britannia guys? Can't expect Boudicca to fight the romans without chariots, right? lol

Reply Good karma Bad karma0 votes
Urbgen Author
Urbgen - - 198 comments

Yup, that's me. But so far my attempts at importing DBM's anims have been unsuccessful. But if so I'll implement them as fast as I can.

Reply Good karma+1 vote
gento17
gento17 - - 4 comments

The game crashes after running it. it only shows the opening picture and thats it
what can I do?

Reply Good karma Bad karma+1 vote
571469
571469 - - 5 comments

I hope we get a faction_banner_x_trans for the newly added factions; at the minute I cannot tell when they are retreating from a distance as their flags won’t turn white.

Reply Good karma Bad karma+2 votes
KingPanther-
KingPanther- - - 5 comments

Awesome mod, thanks for sharing it with us

Reply Good karma Bad karma+1 vote
Urbgen Author
Urbgen - - 198 comments

Hey guys, I just uploaded an improved version of the submod but with a huge new campaign map that took a full month's work to populate! Enjooooooy!

Reply Good karma+1 vote
MrFuch
MrFuch - - 5 comments

Great job for making this submod, however there are some things that are not working properly : none of your 4 new factions have voice lines on the campaign map, everyone is just silent, and in battle when the units rout the flag above the unit doesnt switch to "white flag" thus its impossible to know when the units are routing
I think those 2 things are easy to fix so i just wanted to report :D

Reply Good karma Bad karma+1 vote
571469
571469 - - 5 comments

Honestly the flags a bigger issue for me; maybe it can be done like Vanillia beyond where they just turn white instead of flashing if it’s easier.

Reply Good karma Bad karma+1 vote
FreeConstantinople
FreeConstantinople - - 13 comments

Nice submod ! But just like in the main mod there isn't a family tree for armenia (the "relatives" lines are missing in descr_scrat" so nobody is linked to anyone in the tree)

Reply Good karma Bad karma+1 vote
Bunda800
Bunda800 - - 3 comments

game keeps crashing! pls help

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: