Numerous bug fixes and tweaks for v2.2.4 for RimWorld B19
Psionics will no longer clear colonist registration
A psionic using Psionic Storm will stop before moving off the map
Elementals, demons, and sentinels will no longer show up as manhunter packs, random joins, or herd migrations
Additional safeguards to prevent ranger traps from failing and to recover in the event they do
Consume corpse will return a set amount per target; random values are no longer used
Skills will cooldown while a pawn is in a caravan (or cryptocasket)
Trained and undead animals will periodically retrain themselves to prevent loss of tameness; training in "Augmented Bond" will automatically take effect (within 10s) without the need to dismiss or tame another animal
Sentinels no longer 'activate' on prisoners and will attempt to stop prisoners during a prison break
Earth Sprites correctly apply the amount of time it takes to transform soil after the ability is first used - this was incorrectly set for 5 seconds when it should take 5.5 minutes for each transformation; subsequent transformations take the intended time
Falling objects during an elemental rift event should more accurately detect and avoid invalid cells; additional checks when using several skills near the edge of the map were added to prevent out of bound exceptions
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