Small hotfix for version 2.6.3. Contains cost tweaks for pure swimmers, some map spawn location tweaks, and bug fixes.
Changelog:
- Cost reduction for pure swimmers has been toned down significantly
- Character armies now use .EBP files with custom names, so there should be no more errors with units being replaced
- An oogpister animation peculiarity has been fixed
- Post-game error screen will now display the updated text
- Corrected overlapping text issue with sonic boom and air burst
- Leaderboard and events headers have been updated in ICO
- Spawn positions fixed on Plateau, Fortress, and Thin Ice
- AI will now only queue 2 creatures at defensive chamber when under attack before reverting to normal chamber choice
- AI will build more Anti-Air towers at higher levels than before
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