Here's new feedback features, a tweak of the score system and more.
This release brings several new features to improve feedback of actions in the game. Some changes has been made to the Power Taunt and the Team Grenade to make the game a bit more friendly. Importantly, killing rogues no longer produces scores, only tanks will count to your scores.
Changelog
features
- You get an award for knocking an enemy down into a death pit.
- You get an assist award if a Team Grenade detonation of yours killed an enemy.
- You get an award if a you detonate a Team Grenade before it has settled on the ground.
- It is now possible to spot which team a Team Grenade belongs to. Twice a second they will emit a flash of the correct team colour.
- In Capture The Flag, you can now drop the flag if you like by using the new command '\dropflag'. You would be wise to bind a key to this command: \bind h dropflag
- Instead of showing the armor of team mates in your team overlay, the time until they respawn is shown.
tweaks
- Power Taunt will no longer remove your own shields.
- Killing rogues will give zero frags.
- Rogues will only get one point per tank kill assist.
- Accidentally railing an enemy's Team Grenade will no longer cause a Team Grenade detonation.
- A special sound is played when a Power Taunt kills someone.
- Power Taunt kills will just reward the players actually participating in the Power Taunt.
- New global hints were added.
Hmm, it looks like I actually tagged this build 1.9.19.24. The bump in the last number corresponds to a few bugs fixed during development of this release. They were not present in the last release anyway so they aren't relevant. I just thought you should know why it says .24 in the game and .21 here. Good Luck!
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