Star Wars: Rise of the Empire 3.3
Version 3.3 is rich for changes, I added new particles for infantry projectiles, replaced rocket projectiles for imperial and rebel plextroopers, changed the reinforcement panel and hero panel to match the mod colors, reduced the hard icons, also increased the health of vehicles, structures, heroes and ground turrets, and most importantly, I changed the colors and icons of the factions - now the Empire is red, the Rebels are orange, also reduced the amount of starting money and limited the construction of a mining plant to one piece per planet. At the same time, I introduced a new type of gargantua, you will see it in the game and finally, I removed the possibility of a raid for the rebel faction
r2d2/c3p0 missing in galactic conquest i cannot hack
Tech upgrades are automatic, you need to wait every 13 minutes
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when i get to a certain point on empire, it doesnt allow me to build anymore at ats also doesnt allow me to build any capital ships.
What... you need to upgrade your stations and vehicle factories, and that impossible?
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Sorry, why I always crash after reaching tech 5, and also I cannot load the save game it will crash.
Try to download again, maybe it helps
Hello thank you for making such a great mod but there is something wrong. I cant build most structures on the planet. They don't show up for some reason. This is the case for the empire. I didn't try it on the rebels.
Try to download older versions or buy steam version
great mod, but there's a bug at a certain point that I can't produce capital ships (because it's a long time before it's full of population), this is really some bug in the files
that's weird, they have no limit for production, for example you can buy 50 Executors or Eclipse
Good mod but why the ships doesn't have rotating cannons?
look, too many turrets would make lugs and it would be impossible to play
Can planets be destroyed with the Xyston-class Star Destroyer?
If not, I recommend that it be done, since those ships have that ability, destroy a planet with one shot.
as if it were the death star of the empire at war, but with that ship.
unfortunately, that's impossible
It is not a criticism, I just see it as a good thing and that it would improve the mod in some way.
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