This patch has been archived by the uploader because it is out of date and no longer supported. We recommend you browse the file list for the latest patch.
(UPDATED AS OF THE LAST HOTFIX + SOME BUG FIXES) UI improvements, The Last Jedi, and Father vs. Son returns to Galactic Legacy!
- Corrected the overall functionality of the character selection menu for multiple characters
- Added the Prisoner to the Rebel NPC menu
- Replaced some missing textures from the Padme Home and Palpatine Office maps
- Gave the Ragnos Cultist a few minor dark side powers in conjunction with their specialized appearances in the main game.
- The Second and Third Sister, Lumiya, Tera Sinube, and others should now receive their correct lightsabers when choosing them in character selection.
- Fixed multiple issues where some characters weren't receiving the correct force powers or lightsaber styles
- Fixed an issue where characters with more than 5 weapons weren't receiving their fifth weapon as intended (such as the Stormtrooper)
- Corrected the alternate Rodian's skin file so he appears as intended.
- Characters with npcs with over 500 health will default to 500 maximum health for the player.
- Corrected Ysanne Isard's NPC menu entry so she appears as intended.
- Added some missing description text for the Third Sister's Inquisitor Mechanic.
- Darth Traya's Lord of Betrayal mechanic will now only allow for her to heal for no more than 2x her maximum health instead of a very large amount.
- Characters in character selection that are intended to have a lightsaber or melee weapon will now receive them as intended.
- Changing your character will now reset your saber styles as intended.
- Fixed Oppo Rancisis's faulty NPC entry where he had an invalid model.
- Corrected multiple overriding shaders causing several maps to lose textures.
- Changed Gerevick's primary weapon from a pair of blaster pistols to a vibroblade, better reflecting his appearance in KOTOR II.
- Corrected the helmetless skin for the custom clone trooper so he appears as intended.
- Added some error checking to correct a rare issue where the lightsaber menu would display options for all lightsabers at the same time.
- Fixed Meetra Surik's faulty appearance in The Trayus Core mission.
- NEW MISSION: THE LAST JEDI; With the Resistance cornered, Luke Skywalker confronts his nephew Ben Solo on the salt-covered world of Crait to allow the Resistance time to escape.
- RESTORED MISSION: FATHER VS. SON; Restored after initially being cut, relive the iconic duel in Return of the Jedi, play as Luke Skywalker, Darth Vader, or Emperor Palpatine as you partake in the duel that decides the balance of the Force.
DISCLAIMER: The Father vs. Son mission is a direct port from the original mission released in Knights of the Force 2.1. As such, no changes to the original mission (except for the addition of the end credits and Luke's saber actually moving during a cutscene) have been made. Any and all remaining bugs will not be addressed in lieu of the Father vs. Son remake coming at a later date.
- NEW LANGUAGE SUPPORT: FRENCH; Galactic Legacy propose désormais un support en français!
- Jaden will no longer activate his lightsaber and turn in a strange direction during the opening cutscene.
- Replaced the dead Jedi with KOTOR-accurate Jedi because IT'S. MORE. CANON!
- Added NPC barriers to prevent non-player characters from falling off the map or falling into areas of the map they can't get out of easily.
- Fixed clipping geometry in the map to make destroying the Jedi tanks significantly easier, including adding the ability to strike the Jedi with a Lightsaber possible or with Force Lightning much easier.
- Changed NPC teams for the cutscene NPCs for Revan vs. Malak so they look in the direction they're supposed to more often.
- Rewrote the overall scripting logic for Stage 3, which should prevent soft-locks with Darth Malak if the player destroys specific Jedi tanks.
- Fixed an audio issue where Malak's final two lines of dialogue in the first cutscene were clipping suddenly.
- Changed Revan's lightsaber hilt to the correct hilt in all cutscenes.
- Cutscene NPCs of Revan and Malak should no longer make sounds when accidentally hit by force powers during normal gameplay.
- Added Darth Malak's previously cut "Savior, Conqueror, Hero, Villain" line as a taunt to be played at some point during Stage 2 (The ambush stage).
- When selecting Lord Vader's POV for the first time, a pop-up will display explaining the exclusive buff to Force Grip during the mission.
- Replaced Eeth Koth and Luminara Unduli in the final scene with A'Sharad Hett and Shaak Ti.
- Added Serra Keto, Cin Drallig, and Yaddle to the final scene.
- Meetra Surik (Updated model)
- Darth Plagueis (New Model)
- Darth Talon (Galaxy of Heroes)
- Darth Tenebrous
- Exar Kun (New Model)
- Freedon Nadd
- Sith Trooper (Darth Krayt's Empire)
- Anakin Skywalker (Redeemed, Original)
- Obi-Wan Kenobi (Shadow Collective Armor)
- Obi-Wan Kenobi (Exile)
- Obi-Wan Kenobi (Hermit)
- Obi-Wan Kenobi (Jabiim)
- Plo Koon (Jedi Power Battles)
- Tera Sinube
- Cara Dune
- Iden Versio (Rebel)
- Juno Eclipse (Updated model + moved)
- Leia Organa (Lothal)
- Luke Skywalker (Crystal Star)
- Rebel Assault Commando
- Rebel Infiltrator
- Rianna Saren
- Rebel Spec Force
- Rebel Spec Force Marine
- Iden Versio
- Imperial Officers (Updated Models)
- Lumiya (Model Update)
- Reva/Third Sister
- TIE Pilot (Updated Models)
- Finn (Resistance Hero)
- Ben Solo (Pre-fall)
- Ren
- Supreme Leader Snoke (Black Robe)
- Black Krrsantan
- Gerevick
- Bando Gora Slave
- Burg
- Guri
- Pyke Syndicate Members
- Q9-0
- Trandoshan (KOTOR)
- Xi'an
- Zarien Kheev
- Doogo
- Kimmi Chyler
- Pax Bonkik
- Laigrek
- Terentatek
- Willrow Hood
- Din Djarin (Pre-Beskar)
- Nightsister
All lightsabers have been assigned appropriately to their respective characters
- Ady Sun'Zee
- Anakin Skywalker (Updated Model)
- Chop'aa Notimo's Staff
- Dan G'vash
- Darth Bane (Renamed original hilt to Darth Bane (Curved))
- Darth Talon's Lightsaber (Updated Model)
- Fourth Sister
- Grand Inquisitor (Added new Rebels entry)
- Halcyon Training Saber
- Jedi Temple Guard (Rebels)
- Luke Skywalker (ESB) (Updated Model)
- Lumiya's lightwhip
- Maris Brood (Updated Model)
- Mother Talzin's spirit blade
- Nari
- Ninth Sister
- Obi-Wan Kenobi (Exile)
Rey (TFA + TROS) (Updated Models)
- Second Sister
- Sharad Hett
- Tajin Crosser
- Tera Sinube
- Third Sister
- The Mandalorian: Calodan
- Cloud City
- The Last Jedi: Snoke's Throne Room (Updated)
- The Quad
- Mysteries of the Sith: Sith Catacombs
- Mercenary Battle
- Wrecked Alien Spacecraft
- Rebels: World Between Worlds
- Rebels: Jedi Training Room
- Asteroid 77
- Asteroid H5
- Cavrilhu Pirate Base
- Faru
- Padme's Apartment
- Project Rocketlauncher (with NPCs)
- Carida Academy
- RPG Dreadnaught
- RPG Yalara
- Star Destroyer II
- The Great Palace
- Vong Death Duel Arena
- YT-2000e
- Force Destruction now requires a minimum of 70 force points in order to cast it.
- Increased force power cost from 30 to 40 (given the OP nature of the power).
All NPCs removed have been removed in lieu of the currently functionality of the NPC Free Choice System
- Finn (Lightsaber)
- Aurra Sing (Sniper)
- Re-designed General Grievous's 4-arm lightsaber to change the hilts to more prequel-accurate hilts.
- General Grievous's 4-armed lightsabers can no longer be thrown and the kata move has been changed to the dual-saber spin attack.
- Fixed an issue with General Skywalker's Cloaked skin where his boots were showing up as an invalid texture.
- Corrected several instances where customizable models were not showing the correct options.
- Corrected a shader issue which was causing most EG-5 Hunter Droid appearances to appear strange.
- Updated Moff Gideon's hand texture to better reflect his overall skin color
- Removed several redundant multiplayer models of characters with unique animations
- Added a glowing effect to Sith Eternal Emperor Palpatine's eyes, better reflecting his appearance from The Rise of Skywalker.
- Fixed a Shader issue with Supreme Leader Snoke so his specular maps apply as intended.
The following characters have been assigned the KOTOR Stance Animations
- Alek Squinquargesimus
- Atris
- Atton Rand
- Bao-Dur
- Bastila Shan
- Brianna
- Calo Nord
- Canderous Ordo/Mandalore the Preserver
- Carth Onasi
- Cassus Fett
- Czerka Corporation Guard
- Dark Jedi
- Darth Malak (Modified)
- Darth Nihilus
- Darth Revan/Jedi Knight Revan
- Darth Sion
- Darth Sion (TFU)
- Darth Traya/Kreia
- Dorak
- Dustil Onasi
- Jedi Exile
- Jolee Bindo
- Jorak Uln
- Juhani
- KOTOR Jedi Knights
- Mandalore the Ultimate
- Mandalorian Neo-Crusaders
- Meetra Surik
- Mical
- Mira
- Mission Vao
- Queen Talia
- Republic Soldiers/Telos Guards
- Saul Karath
- Sith Assassin
- Sith Commander
- Sith Officer
- Sith Warrior
- Taris Swoop Gang Members
- Trask Ulgo
- Teer'aa & Seer'aa
- Vandar Tokare
- Visas Marr
- Vrook Lamar
- Yuthura Ban
- Zaalbar
- Zhar Lestin
All maps with intended death drops will now kill the player or npcs instead of healing them.
The following maps have been addressed regarding vehicles crashing the game if a respawning vehicle was present
- Battle of Hoth
- Battlefront Yavin
- Battle of Geonosis
- Battle over Coruscant
- Boonta Eve
- Coruscant Speedway
- Coruscant Streets
- Jurancor Park
- Korriban Citadel
- Mos Kreetle
- Naboo Palace
- Tatooine Outskirts
- Trade Federation Ship v1
- Utapau
The following maps have been addressed and will no longer boot the player to the main menu when attempting to access them through the Create Game menu.
- Alzoc III Spaceport
- Bloodmine Shaft
- Coruscant Heights
- Crait
- Dark Temple
- Davik's Estate
- Eternal Lair of Ragnos's Disciples
- Emperor's Throne Room
- Eurocorp Citadel
- Gulf of Souls
- Ilum
- Inferno
- Jedi Temple Training Room
- Jedi Trial Arena
- Talon Karrde's Lair
- KOTOR II Pack (Some removed, others fixed)
- Project: Rocketlauncher
- Sultanate of Ruusan
- Shola Sith Temple
- Sith Temple v2
- The Bridge
- The Last command
- Twilight on Tatooine
- Underground Fortress
- Vader's Meditation Chamber
- Vjun Meditation Chamber
- Fixed an issue with vehicles respawning on top of each other, causing the game to crash.
- Changed the swoops intended to spawn to a version that actually exists in the game.
- Fixed an issue where the swoop bikes would infinitely destroy themselves and respawn every single swoop, causing crashing.
- Fixed an invalid Millenium Falcon spawner.
- Removed the initial music from the map featuring film audio from Return of the Jedi.
- Fixed the previously added waypoints, connecting them together better.
- Lengthened the depth of the chasm between the inner section and outer ring, creating a new death drop.
- Added NPC barriers to prevent them from falling where they shouldn't.
- Improved the lighting of the map.
- Removed the dead Jedi in the machines.
- Updated Force Fear's level descriptions to accurately represent the power's current behavior.
- Corrected an issue where the warning screen was not displaying when changing certain graphical options in the menu.
- Fixed some menu syntax to allow for more rapid scrolling through the menus instead of needing to slightly move the mouse in order to progress.
- Removed a pointless "Apply" button located in the main character selection.
- Clicking on a character will no longer immediately change your character, requiring you to click on the "Apply" button to apply your changes. Done in order to encourage browsing characters.
- Fixed an annoying bug where it was impossible to click on the same character twice after selecting them in the menu.
- Characters with a random lightsaber color (such as generic Jedi) will no longer show a raving lightsaber blade.
- It is now possible to exit the character selection menus by pressing the Esc key, as intended.
- Fixed an issue where Bastila Shan's Jedi appearance was not appearing under the Skins section as intended.
- When selecting a new Skin for a character (where applicable), the name title for the character will no longer change unless the appearance is clicked on.
- The last page visited in the menu will be saved and will open when re-accessing the menu.
- Fixed a syntax issue where the Kneel action for the "Gravely Wounded Behavior" was not working as intended.
- Removed a blank option in the Gravely Wounded Behavior options
- Added some additional menu commands allowing you to rapidly use the arrows to scroll instead of needing to "slightly" move your mouse to continue scrolling through the menu.
- In an effort to encourage browsing, NPCs selected in the menu will no longer immediately be assigned to the Quick Spawn button unless spawned.
- The last page visited in the menu will be saved and will open when re-accessing the menu.
- Fixed a bug with the lightsaber menu where the secondary lightsaber for the dual saber selection was not changing to the selected hilt as intended.
- Added some additional menu commands allowing you to rapidly use the arrows to scroll instead of needing to "slightly" move your mouse to continue scrolling through the menu.
- Selecting a lightsaber will no longer change your saber unless you directly apply the changes.
- The secondary lightsaber will no longer disappear when choosing to edit your primary lightsaber.
- Added some additional menu commands allowing you to rapidly use the arrows to scroll instead of needing to "slightly" move your mouse to continue scrolling through the menu.
- Fixed an issue where 3 Republic Commando-related maps were not loading as intended.
- Added some additional menu commands allowing you to rapidly use the arrows to scroll instead of needing to "slightly" move your mouse to continue scrolling through the menu.
- Fixed multiple faulty music entries in the music menu, including adding missing tracks from The Last Jedi, removing music no longer in the mod, removing duplicate tracks, adding or replacing missing tracks, and fixing music that wasn't recognized as valid or (in the case of KOTOR: The Old Republic) ear rapey.
- Removed an unintended option to select the Lightsaber in the weapon selection menu which would cause the weapon menu to glitch out.
The following characters have had their soundsets updated or have had brand new ones created
- Darth Desolous
- Darth Phobos
- Kira Carsen
- Komari Vosa
- Luke Skywalker (Jedi Master)
- Merged R2-D2's Dagobah appearance to the main model, making it an additional skin instead of a separate model and NPC.
The following models have been addressed and should no longer appear without textures when loading a save game with them present.
- Meetra Surik
- Nomi Sunrider
- Revan
- Darth Traya
- Ulic Qel-Droma
- Darth Krayt
- Darth Kruhl
- Captain Argyus
- Neimodian Security
- Magnaguard
- Battle Droids
- EG-5 Jedi Hunter Droid
- Chop'aa Notimo
- Shadow Collective Member
- Yuuzhan Vong
- Emperor Palpatine (Emperor and Senate skins)
- Deathtrooper (Commander)
- Purge Trooper (Commander)
- Luke Skywalker (ROTJ)
- Lando Calrissian
- Rebel Commando
- Ben Skywalker (Robe skin)
- Sith Eternal Emperor Palpatine
- Kylo Ren
- First Order Stormtrooper
- Pre Vizsla
- Mandalorian Neo-Crusader
- Anakin Skywalker (Dark Lord)
- Dark Starkiller Clone (Default appearance)
- Basil Bonehead/Ermaxis Raygon
- Nosaurian Jedi
- Zabrak Jedi
- Chistori Jedi
- Nautolan Jedi
- A'sharad Hett
- 501st Named Clones (Kix, Hardcase, etc)
- 41st Elite Corps
- 501st Assassin (Sharpshooter renamed to sniper)
- 501st ARC Trooper (Bow_dirty renamed to bow_dirt)
- 501st Clone Trooper
- 91st Recon Corps
- SCUBA Trooper
- Lord Vader (Sith eye skins renamed and shortened, burned renamed to burnt)
- Desert Clone Troopers
- Bail Organa
- Captain Typho
- Captain Keeli
- Clone Trooper (Phase I)
- Clone Shadowtrooper
- Custom Clone Trooper
- Coleman Trebor
- Commander Bly
- Commander Doom
- Commander Fil
- Hound
- Commander Stone
- Commander Thire
- Commander Thorn
- Commander Trauma
- General Kenobi
- Obi-Wan Kenobi (ROTS) (Battleworn skin renamed to Worn)
- Ithorian Jedi (Robed skin renamed to Robe)
- Kamino Security Trooper
- Padme Amidala (Geonosis and Nightgown)
- Senate Commando
- Senator Blount (Aide appearance renamed to Aid)
- Senator Tikkes (Aide appearance renamed to Aid)
- Registered several models with custom animations in the code which were preventing them from working properly in the Jedi Academy campaign, such as Darth Vader, Emperor Palpatine, and Jabba the Hutt.
- Fixed a crash-to-menu issue where character models with a model_sp.glm file would crash to menu if accessed through the Jedi Academy campaign.
- Improved the overall functionality of the playermodel command, resetting the player's force powers and preventing dual sabers from carrying over to characters who aren't dual wielding sabers.
- Keeping faithful to Grievous, Grievous's 4-armed lightsaber colors will be determined by the player's primary and secondary lightsaber colors OR the player's choice for Grievous's primary and secondary lightsaber colors when spawning his NPC.
- Jedi and Sith NPCs should no longer use Force Stasis, Destruction, Blast, or Fear while firing Force Lightning.
- Updated icarus script commands to allow the use of Force Blast, Fear, Lightning Strike, and Destruction through scripts.
- Gave Jedi Knight Leia Organa Solo force powers as intended.
- Gave all NPCs Force Sense and Mind Trick where applicable.
- Updated Eeth Koth's biography to reflect his fate as depicted in the 2017 Darth Vader series issue #19
- Renamed the "Star Wars KOTOR" category in the Mission select menu to "The Old Republic"
- Fixed a texture issue with the datapad which was causing it to appear strange.
- It is no longer possible to access the invisible lightsaber model in Multiplayer.
- To reflect accuracy to the films and TV shows, Emperor Palpatine's lightning color has been reverted from purple back to blue on all variations.
- Added a missing description for The Ren's lightsaber.
- Refactored and renamed a number of models that would appear textureless when saving and loading a game while using them.
- Removed several multiplayer-only models of Galactic Republic characters
- Removed an outdated Jango Fett model that is no longer being used.
- Replaced Ermaxis Raygon's lightsaber with a new model.
- Selecting the Dark Jedi Female in character selection will now give you a lightsaber as intended.
- Corrected Darth Jadus's character entry where his lightsaber color wouldn't changed to red as intended.
awesome update as always.
Thank you!
Great update
Thank you!
The character and map selections aren't showing, any reason why?
Reach out to me on Discord so I can try to help you
Hello author, I like your work!) can i know your discord?
You can find it at the top of our moddb page, but here's the link Discord.gg
Looks like a great mod. Pretty new to JKJA modding so I'm pretty hyped. I'm kind of confused right now though. Am I supposed to download both the Full Mod and this one, or do I just need ONLY this one?