S.T.A.L.K.E.R. Online Project 1.0.0 release version
Version History:
1.0.0 release
- Fixed bug with moving specator's camera outside the map
- Fixed player's configuration so that the monsters can attack at a distance closer
- All standard MP maps with support for bots
- Cleaned the code
1.0.0 beta 5
- Recovered binder objects
- Fixed crash when loading a singleplayer location on a dedicated server
- Fixed a crash when the server is turned off
- Fixed crash when changing modes of play through a vote
- Fixed a crash in the "Capture The Artifact"
- Players are loaded profile and specificity mp_actor (Amendment: bots do not respond to the community of players, because the logic requires that the object was registered in the scripts in 1.1.0 mp_actor will be added to the scripts and bots will regularly respond to the player)
- Flashlight and binoculars are made free
- NPC now has weapons for mp
- Fixed a crash after a reconnect client (without powering down the game, the game did not find the object and crash)
1.0.0 beta 4
- Fixed crash at contact to stalkers
- Fixed crash at contact to the zombie
- Spawn of tushkano
- Are returned mp skins of players
- Fixed crash at spawn the character of the server on team modes
- Disappearance of corpses (works as well as with corpses of players) is made
- Stalkers attack players (at hit in the stalker or kill one of group)
- Fixed not constant crash at connection to the server
- Fixed crash at server shutdown
- Fixed crash of the server after recreation
1.0.0 beta 3
- Fixed critical bug - crash the server when get damage from players
- Returned damage by phisics
- Added a primary weapon binoculars and a flashlight
1.0.0 beta 2
- Added support for patch 1.6.0.0 and 1.6.0.2
1.0.0 beta 1
- First release
Is this mod for co-op campaign?
thats a good question, co-op would be so fun... especially if it worked with any mods you have on