Description

Skymo-Dawn.esp *This file is for those who have the Dawnguard dlc and wish to have the new dawnguard creatures spawn alongside the skymomod creatures this file is optional and skymomod works fine with dawnguard without this esp if you dont have dawnguard, you do NOT want to use this file **Skymo-Dawn-lore-friendly** same as above only this file removes the creatures that some feel are not lore friendly to skyrim this includes: Triceratops Therium Raptor Young Mammoth **Lore-Friendly-Skymomod** this file is for those who only want the non-lore friendly creatures removed the creature list is the same as above** to install, choose only *ONE* of the esp's and simply add it to your data folder and activate it

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Skymomod-patches
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dogtown1 Author
dogtown1 - - 127 comments

**THESE FILES ARE FOR SKYMOMOD V12 ONLY**

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Skymo-Dawn.esp
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This file is for those who have the Dawnguard dlc and wish to have the new dawnguard
creatures spawn alongside the skymomod creatures

this file is optional and skymomod works fine with dawnguard without this esp

if you dont have dawnguard, you do NOT want to use this file


__________________________
Skymo-Dawn-lore-friendly
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same as above only this file removes the creatures that some feel are not lore friendly to skyrim
this includes:

Triceratops
Therium
Raptor
Young Mammoth


____________________________
Lore-Friendly-Skymomod
____________________________

this file is for those who only want the non-lore friendly creatures removed
the creature list is the same as above

to install, choose only *ONE* of the esp's and simply add it to your data folder and activate it

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Guest
Guest - - 689,570 comments

Wait, so does that mean the Dawnguard dlc stuff is overwritten by Skymomod by default?

Or will dawnguard creatures spawn regardless of wether this ESP's active or not?

And if it's overwritten, does Dragonborn have the same issue?

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bobmara999
bobmara999 - - 2 comments

i think its the other way aroung. he probably mean (to allow skymomod creature to spawn in dawnguard dlc alongside the vanilla dawnguard creature)

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ShiverTwitch
ShiverTwitch - - 3 comments

Heya, I'm brand new to this site - migrated over from Nexus *just* for the sake of your mod :D
Keep up the great work!!

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dogtown1 Author
dogtown1 - - 127 comments

@shiverT
thanks, check back now and then as I already have some pretty cool stuff lined up for the next update

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ShiverTwitch
ShiverTwitch - - 3 comments

Sweet!
So I notice that you say MoMod is compatible with Deadly Dragons via Bashed Patch... I know this is alot to ask, but I can't seem to find information (at least, not information that I can understand being mostly unfamiliar with Wrye Bash and the like) on how exactly to do that. Is there any way you can help me out or at least point me in the right direction?

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dogtown1 Author
dogtown1 - - 127 comments

I would use this

Skyrim.nexusmods.com

this manual will teach you everything you need on how to use it

Fallout3.nexusmods.com

yes its in fallout 3 but its the same program, you can check here for more info

Forums.bethsoft.com

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ShiverTwitch
ShiverTwitch - - 3 comments

Awesome! Thanks a ton :)

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mitkop81
mitkop81 - - 1 comments

Hi...I play skyrim with AT Followers and i want to get Worb the dragon to be my follower but i can't. I haven't dialoge menue and i can't talk whit him. Are you can tell me it is Worb compattible with ATF?
And sorry for my bad english

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Kayden
Kayden - - 6 comments

why is it every mod i download from this stupid site is corrupt?!!? is there a torrent I could use or alternate site?

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Guest
Guest - - 689,570 comments

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Guest
Guest - - 689,570 comments

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locualo
locualo - - 71 comments

plz don't let mod die T.T

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bobmara999
bobmara999 - - 2 comments

Loot state that skymomod v13 is obsolete

wrye bash state that the dawnguard batch of skymomod v13 require a diferent version of skymomod

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locualo
locualo - - 71 comments

i know the post is old but dont care
does it work with v13 or only v12?
v13 uses an .esp not an .esm and conflicts
changing the .esp to .esm fixes it?
thnx

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