Facing the existential threat of the impending completion of the imperial Death Star, the Rebel Alliance desperately launches an assault on the imperial facility on Scarif in search of the technical readouts of the battle station. On this beautiful, tropical paradise, the rebel alliance must either succeed in their mission, or perish, leaving the Empire uncontested in its galactic reign.
Update 7/2/23
-Fixed MANY floating objects. Was bothering me for a very long time so figured I'd fix it
Finally, scarif is done! Due to the size of the file, it may have lots of performance issues on older devices. I recommend reducing lod and view range, and other graphics settings.
UPDATED 3/28/22
-changed rebel unit models to look more accurate to the movies. Got tired of that orangish skin. Does increase the file size, but I think it's worth it
-small foliage changes
This will likely be my last Rogue One map. Not sure what I'll do next, and it may be a while, as I have nowhere near as much time on my hands as I did during the 2020 lockdowns.
Please report bugs, and feel free to leave comments/feedback below.
To install, just unzip and place SC6 folder in your addon folder
CREDITS
Gogie, Giftheck - the vast majority of the scarif assets, and most of the sides
Giftheck - atact
Force Arena/Disney - Chirrut Imwe, Chirrut's staff, K2SO, and Bodhi Rook, converted to swbf2 by me
kiprobin, Giftheck - Lightbow
Teancum, Force Arena/Disney - Krennic, Dt-29
Force Arena/Disney - Jyn and Cassian. Not quite sure who converted it, pls message me if you know so I can update the credits. Came in a zip folder titled "jynandcassian"
Teancum, Lucasarts/Lucasfilm/Disney, Petroglyph Games - T4-B tank conversion
Squeddies: Bunker assets, misc.
Caleb1117, Iryni Forge: lockers, misc. assets
Teancum, Disney, Star Wars Rivals: Rebel special forces and rebel sniper conversion
Gogie - Deathtrooper
Giftheck, Pandemic, LucasArts, Free Radical - Rogue One weapons pack (a180 variants, a280 variants, e11d, dlt19, etc.)
WhiskeyTangoFoxX, Pandemic: Imperial Officer model and skins
Giftheck, Zen Studios: U-wing
Commander awesome: scarif soldier skin
NoctisSpector, Gistech: e22 rifle
NoctisSpector, Ashura, S1thK3nny: DC17S Pistol
Giftheck, Sereja, LucasArts:ee-4 rifle
Giftheck, Pandemic: RK-3 Pistol
Giftheck, Free Radical, LucasArts, Sony Online Entertainment: RG4D pistol
Gistech, Pandemic, Anakin: Tie Striker
Teancum: Tie Reaper conversion, rebel soldier conversions
Wideboy: box, misc. assets
JabbaLovesLava, Delta_57_Slash: Disruptor Rifle
Conversion Pack Team: bwing, Hovernaut
Psych0fred – various imperial assets, including atst dock, speederbike platform, and others
Jendo7, ARC_Commander, archer01, monsoontide, Saitek009, ]V[, AQT, Pinguin/Aman, Maveritchell, and Rends: Tatooine Outpost assets (boxes, misc.)
[GT]-Gogie, KeivanMereel, Harrisonfog, Eric Matyas, Triforce919, Mikethebeast, BattlefrontJDGamer, The photographers at burningwell.org, Jared @ SWgameoutpost.com, Youtube, Gametoast community – scarif starter kit assets (boxes, misc.). Link to scarif starterkit: Moddb.com
Please lmk if I forgot anyone so I can fix it
Big thanks to you guys
Have fun!
Minor update just uploaded, fixing a few floating objects, missing foliage, and increased reinforcement count. Redownload to get the changes
hey, geat job man... 1 thing, when play with krennic the map crash in few minutes
I'll look into that. Didn't happen to me during testing, but I didn't play as krennic all that long, just enough to make sure it worked
Been a fan of your Trench War series for a while now, but you've really outdone yourself with this one. I thought your Bespin was great, but this blows it out the water. This map does an incredible job of balancing a big scale battle, with the reinforcement count and size of the battlefield balanced just right, probably the best example I've ever played on SWBF2! Really great work.
Couple minor issues I've found - only checked a couple of the rogue one heroes, but the ones I did all had the floating icons bug, making them annoying to play with, but that's a fairly easy fix.
Also, due to some repeated asset use (I'm guessing you've done it to decrease the file size), parts of the map can feel a bit repetitive. In particular, I'm looking at the various CPs inside the broken AT-ATs. Making a few minor tweaks, like moving one of the CPs outside the AT-AT for example, could potentially elevate this map even more.
But these are pretty minor gripes, I was playing this map for an hour last night and just loved it. Great work again!
Thank you! Floating icons are unlikely to change unfortunately; idk why, but I've had great difficulty in getting it to work on all of the units in a munge - I've only ever gotten one of the two sides to work, and honestly it's more work than it's worth in my view. As for the asset use, that's something I could investigate improvements on if I do future updates, but it's not worth the trouble in and of itself for a whole new version.
My philosophy is always to maximize fun and minimize work - it is a game after all, and having large scale maps for me to play myself is why i started in the first place. Small but work intensive things like the floating weapons icons just arent going to take priority over making new maps or just playing it. I just tune out the icons at this point
Maybe just replacing the icons with stock icons to save a lot of time would help? It’s what I always do hudtag code is so useful and is only one line…
Updated 3/28/22. Mostly changed the rebel unit appearances to make it more movie accurate, but does increase the file size. Redownload to get the changes
EDIT just realized most of the music isn't working. May not get to it for a while, but I will prob fix eventually
Just made a video on this: Youtube.com
Looks good! I was actually going to ask if I could post a link of it here
Mod was fun too! would love to see a scairf space to ground
This is absolutely amazing! I am one of your biggest fans! Will we ever see more Rebels maps?
Possibly. Next thing I may attempt is Raxus from bad batch, as I recently found a lot of good Naboo assets that would work well for that. No promises though - I haven't even started making it yet and prob wont for some time
Chill, bro. Do it when you wanna do it. The heart's gotta be in it. All I can wish for is that you'll stay motivated and happy along the way, and all I can promise is that you'll have a dedicated fan waiting for any content coming from you, mate.
Your Battles are always excellent! Thank you for updating these.
I'd like to echo Jedi-Jack's sentiments - I've been a fan of your trench war series too and this is one of your best. Great setting, great attention to detail, and you've really refined the gameplay you were looking to achieve.
awesome now instead of playing the trash EA bf2 so i can play on scarif i can play it here
nice job man awesome map and you even got AT ATs here
nice mod
When i try to play as keneric but when i do that my screen becomes black
correction i have it with every unit xd
It's possible this is conflicting with a side mod you have installed. I have not experienced this issue. Has anyone else had problems with this happening to them?
is there any fix for the floating weapon icons?
Likely not, unfortunately